← Back to Vintage Red Green Ramp
ResultWin
Turns—
Runtime—
Forge logCaptured
Anything Goes · simulation record
Win against Vintage Goblins
Rating change
-8
Aug 25, 2026 · 04:41 UTC
Verified telemetry
Game events
No compact event telemetry was captured for this game.
Raw evidence
Forge transcript
Open raw simulation log
Mulligan: Ai(1)-Vintage Red Green Ramp has kept a hand of 7 cards
Mulligan: Ai(2)-Vintage Goblins has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Mountain (15)
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Mox Emerald
Resolve Stack: Mox Emerald
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mox Emerald (26) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Llanowar Elves
Resolve Stack: Llanowar Elves - Creature 1 / 1
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (98)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (98) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Forest (28)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mox Emerald (26) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (84)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblins of the Flarg (64) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (64) deals 1 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 20 > 19
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (98) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Mana: Mountain (84) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Mountain (13)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mountain (15) - {T}: Add {R}.
Mana: Mountain (13) - {T}: Add {R}.
Mana: Mox Emerald (26) - {T}: Add {G}.
Mana: Forest (28) - {T}: Add {G}.
Mana: Llanowar Elves (43) - {T}: Add {G}.
Mana: Birds of Paradise (39) - {T}: Add one mana of any color.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Shivan Dragon
Resolve Stack: Shivan Dragon - Creature 5 / 5
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (96)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblins of the Flarg (64) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (64) deals 1 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 19 > 18
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (98) - {T}: Add {R}.
Mana: Mountain (84) - {T}: Add {R}.
Mana: Mountain (96) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Forest (33)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Shivan Dragon (22) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Shivan Dragon (22).
Mana: Mountain (15) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Mana: Mountain (13) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Mana: Birds of Paradise (39) - {T}: Add one mana of any color.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Shivan Dragon (22) deals 8 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 20 > 12
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Hero (108) and Goblins of the Flarg (64) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblin Hero (108).
Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Hero (108) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblins of the Flarg (64) deals 1 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 18 > 15
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (98) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Mana: Mountain (84) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Mana: Mountain (96) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Shivan Dragon (22) and Llanowar Elves (43) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Shivan Dragon (22).
Ai(2)-Vintage Goblins assigned Goblin Digging Team (114) to block Llanowar Elves (43).
Mana: Mountain (15) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Mana: Mountain (13) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Mana: Birds of Paradise (39) - {T}: Add one mana of any color.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Shivan Dragon (22) deals 8 combat damage to Ai(2)-Vintage Goblins.
Damage: Llanowar Elves (43) deals 1 damage to Goblin Digging Team (114).
Damage: Goblin Digging Team (114) deals 1 damage to Llanowar Elves (43).
Life: Life: Ai(2)-Vintage Goblins 12 > 4
Zone Change: Llanowar Elves (43) was put into Graveyard from Battlefield.
Zone Change: Goblin Digging Team (114) was put into Graveyard from Battlefield.
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mountain (98) - {T}: Add {R}.
Mana: Mountain (84) - {T}: Add {R}.
Mana: Mountain (96) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Hero (108), Goblins of the Flarg (64), Mons's Goblin Raiders (76), Mons's Goblin Raiders (77), Goblin Digging Team (113) and Goblin Digging Team (111) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblin Hero (108).
Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (76).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (77).
Ai(1)-Vintage Red Green Ramp didn't block Goblin Digging Team (113).
Ai(1)-Vintage Red Green Ramp didn't block Goblin Digging Team (111).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Hero (108) deals 3 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblins of the Flarg (64) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (76) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (77) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblin Digging Team (113) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblin Digging Team (111) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 15 > 2
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Mana: Mountain (15) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Lightning Bolt targeting [Ai(2)-Vintage Goblins]
Damage: Lightning Bolt (53) deals 3 non-combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 4 > 1
Resolve Stack: Lightning Bolt (53) - Lightning Bolt (53) deals 3 damage to Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Shivan Dragon (22) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Shivan Dragon (22).
Mana: Mountain (13) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Mana: Birds of Paradise (39) - {T}: Add one mana of any color.
Add To Stack: Ai(1)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (22) - Shivan Dragon (22) gets +1/+0 until end of turn.
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Shivan Dragon (22) deals 7 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 1 > -6
Player Control: Ai(1)-Vintage Red Green Ramp has restored control over themself
Player Control: Ai(2)-Vintage Goblins has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Red Green Ramp has won because all opponents have lost
Game Outcome: Ai(2)-Vintage Goblins has lost because life total reached 0
Match Result: Ai(1)-Vintage Red Green Ramp: 2 Ai(2)-Vintage Goblins: 3
Game Result: Game 5 ended in 836 ms. Ai(1)-Vintage Red Green Ramp has won!