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Loss against Vintage Goblins

Vintage Red Green Ramp vs. Vintage Goblins

Rating change 0 Aug 25, 2026 · 04:41 UTC
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Mulligan: Ai(2)-Vintage Goblins has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Red Green Ramp has kept a hand of 7 cards
Mulligan: Ai(2)-Vintage Goblins has kept a hand of 6 cards
Turn: Turn 1 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Forest (31)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Forest (31) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (84)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (84) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Mountain (16)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Mana: Forest (31) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Giant Growth targeting [Birds of Paradise (40)]
Resolve Stack: Giant Growth (23) - Birds of Paradise (40) gets +3/+3  until end of turn.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Birds of Paradise (40) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Birds of Paradise (40).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Birds of Paradise (40) deals 3 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 20 > 17
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (100)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (116) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblin Balloon Brigade (116).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (116) deals 1 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 20 > 19
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (84) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Mana: Mountain (100) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Mountain (14)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mountain (16) - {T}: Add {R}.
Mana: Forest (31) - {T}: Add {G}.
Mana: Mountain (14) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Granite Gargoyle
Resolve Stack: Granite Gargoyle - Creature 2 / 2
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblins of the Flarg (64) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (64) deals 1 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 19 > 18
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Mountain (15)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (1) to attack Ai(2)-Vintage Goblins.
Mana: Mountain (84) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (116) - Goblin Balloon Brigade (116) gains flying until end of turn.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (1).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (1) deals 2 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 17 > 15
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mountain (16) - {T}: Add {R}.
Mana: Forest (31) - {T}: Add {G}.
Mana: Mountain (14) - {T}: Add {R}.
Mana: Mountain (15) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Roc of Kher Ridges
Resolve Stack: Roc of Kher Ridges - Creature 3 / 3
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblins of the Flarg (64) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (64) deals 1 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 18 > 17
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (84) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Roc of Kher Ridges (57) and Granite Gargoyle (1) to attack Ai(2)-Vintage Goblins.
Mana: Mountain (100) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (116) - Goblin Balloon Brigade (116) gains flying until end of turn.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Roc of Kher Ridges (57).
Ai(2)-Vintage Goblins didn't block Granite Gargoyle (1).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Roc of Kher Ridges (57) deals 3 combat damage to Ai(2)-Vintage Goblins.
Damage: Granite Gargoyle (1) deals 2 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 15 > 10
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Forest (31) - {T}: Add {G}.
Mana: Mountain (16) - {T}: Add {R}.
Mana: Mountain (14) - {T}: Add {R}.
Mana: Mountain (15) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Mana: Birds of Paradise (40) - {T}: Add one mana of any color.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mountain (84) - {T}: Add {R}.
Mana: Mountain (100) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (116), Mons's Goblin Raiders (76), Goblins of the Flarg (64) and Goblin Digging Team (114) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblin Balloon Brigade (116).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (76).
Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Ai(1)-Vintage Red Green Ramp didn't block Goblin Digging Team (114).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (116) deals 3 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (76) deals 3 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblins of the Flarg (64) deals 3 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblin Digging Team (114) deals 3 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 17 > 5
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mountain (16) - {T}: Add {R}.
Mana: Mountain (14) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Granite Gargoyle
Resolve Stack: Granite Gargoyle - Creature 2 / 2
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Taiga (65)
Mana: Mountain (84) - {T}: Add {R}.
Mana: Mountain (100) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Mana: Taiga (65) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (116), Mons's Goblin Raiders (76), Goblins of the Flarg (64), Goblin Digging Team (114) and Goblin King (88) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Goblin Balloon Brigade (116).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (76).
Ai(1)-Vintage Red Green Ramp didn't block Goblins of the Flarg (64).
Ai(1)-Vintage Red Green Ramp didn't block Goblin Digging Team (114).
Ai(1)-Vintage Red Green Ramp didn't block Goblin King (88).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (116) deals 4 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (76) deals 4 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblins of the Flarg (64) deals 4 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblin Digging Team (114) deals 4 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Goblin King (88) deals 4 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 5 > -15
Player Control: Ai(1)-Vintage Red Green Ramp has restored control over themself
Player Control: Ai(2)-Vintage Goblins has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Red Green Ramp has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Goblins has won because all opponents have lost
Match Result: Ai(1)-Vintage Red Green Ramp: 1 Ai(2)-Vintage Goblins: 3 

Game Result: Game 4 ended in 1466 ms. Ai(2)-Vintage Goblins has won!