← Back to Vintage Goblins
ResultLoss
Turns—
Runtime—
Forge logCaptured
Anything Goes · simulation record
Loss against Vintage Red Green Ramp
Rating change
0
Aug 25, 2026 · 04:41 UTC
Verified telemetry
Game events
No compact event telemetry was captured for this game.
Raw evidence
Forge transcript
Open raw simulation log
Error handling registered!
14:40:48 [INFO ] GuiBase: ##########################################
14:40:48 [INFO ] GuiBase: APP: Forge v.2.0.14-SNAPSHOT-08.08
14:40:48 [INFO ] GuiBase: Java: 21.0.12.1 (Eclipse Adoptium)
14:40:48 [INFO ] GuiBase: OS: Windows Server 2022 10.0 amd64
14:40:48 [INFO ] GuiBase: RAM: 4096 MB max, 24 CPUs
14:40:48 [INFO ] GuiBase: ##########################################
Language 'en-US' loaded successfully.
(ThreadUtil first call): Running with priority 5
Read cards: 33617 archived files in 0 ms (25 parts) using thread pool
Read cards: 836 files in 0 ms (8 parts) using thread pool
Simulation mode
Ai(1)-Vintage Red Green Ramp vs Ai(2)-Vintage Goblins - five games of Constructed
Fireball Did not have activator set in SpellAbilityRestriction.canPlay()
Mulligan: Ai(1)-Vintage Red Green Ramp has kept a hand of 7 cards
Mulligan: Ai(2)-Vintage Goblins has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Mountain (6)
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Zone Change: Black Lotus (11) was put into Graveyard from Battlefield.
Mana: Black Lotus (11) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Mana: Mountain (6) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Granite Gargoyle
Resolve Stack: Granite Gargoyle - Creature 2 / 2
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (91)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (91) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Forest (33)
Mana: Mountain (6) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Lightning Bolt targeting [Mons's Goblin Raiders (77)]
Damage: Lightning Bolt (56) deals 3 damage to Mons's Goblin Raiders (77).
Resolve Stack: Lightning Bolt (56) - Lightning Bolt (56) deals 3 damage to Mons's Goblin Raiders (77).
Zone Change: Mons's Goblin Raiders (77) was put into Graveyard from Battlefield.
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (3) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (3).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (3) deals 2 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 20 > 18
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Forest (33) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Llanowar Elves
Resolve Stack: Llanowar Elves - Creature 1 / 1
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (93)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (91) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Mana: Mountain (93) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Taiga (10)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (3) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (3).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (3) deals 2 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 18 > 16
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (95)
Mana: Mountain (91) - {T}: Add {R}.
Mana: Mountain (93) - {T}: Add {R}.
Mana: Mountain (95) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Shrine targeting [Mountain (91)]
Resolve Stack: Goblin Shrine (120) - Attach to Mountain (91)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Mons's Goblin Raiders (78) and Mons's Goblin Raiders (79) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (78).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (79).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Mons's Goblin Raiders (78) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (79) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 20 > 16
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (3) and Llanowar Elves (45) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (3).
Ai(2)-Vintage Goblins didn't block Llanowar Elves (45).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (3) deals 2 combat damage to Ai(2)-Vintage Goblins.
Damage: Llanowar Elves (45) deals 1 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 16 > 13
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (97)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Mons's Goblin Raiders (78) and Mons's Goblin Raiders (79) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (78).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (79).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Mons's Goblin Raiders (78) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (79) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 16 > 12
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (93) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (3) and Llanowar Elves (45) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (3).
Ai(2)-Vintage Goblins didn't block Llanowar Elves (45).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (3) deals 2 combat damage to Ai(2)-Vintage Goblins.
Damage: Llanowar Elves (45) deals 1 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 13 > 10
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mountain (6) - {T}: Add {R}.
Mana: Forest (33) - {T}: Add {G}.
Mana: Taiga (10) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Granite Gargoyle
Resolve Stack: Granite Gargoyle - Creature 2 / 2
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Mons's Goblin Raiders (78) and Mons's Goblin Raiders (79) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (78).
Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (79).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Mons's Goblin Raiders (78) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Damage: Mons's Goblin Raiders (79) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 12 > 8
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(1)-Vintage Red Green Ramp played Taiga (7)
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (3), Granite Gargoyle (4) and Llanowar Elves (45) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (3).
Ai(2)-Vintage Goblins didn't block Granite Gargoyle (4).
Ai(2)-Vintage Goblins didn't block Llanowar Elves (45).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (3) deals 2 combat damage to Ai(2)-Vintage Goblins.
Damage: Granite Gargoyle (4) deals 2 combat damage to Ai(2)-Vintage Goblins.
Damage: Llanowar Elves (45) deals 1 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 10 > 5
Phase: Ai(1)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(1)-Vintage Red Green Ramp's End step
Phase: Ai(1)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Mons's Goblin Raiders (78) to attack Ai(1)-Vintage Red Green Ramp.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Vintage Red Green Ramp didn't block Mons's Goblin Raiders (78).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Mons's Goblin Raiders (78) deals 2 combat damage to Ai(1)-Vintage Red Green Ramp.
Life: Life: Ai(1)-Vintage Red Green Ramp 8 > 6
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Land: Ai(2)-Vintage Goblins played Taiga (68)
Mana: Taiga (68) - {T}: Add {G}.
Mana: Mountain (93) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 13 (Ai(1)-Vintage Red Green Ramp)
Phase: Ai(1)-Vintage Red Green Ramp's Untap step
Phase: Ai(1)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(1)-Vintage Red Green Ramp's Draw step
Phase: Ai(1)-Vintage Red Green Ramp's Main phase, precombat
Mana: Mountain (6) - {T}: Add {R}.
Mana: Forest (33) - {T}: Add {G}.
Mana: Taiga (10) - {T}: Add {G}.
Mana: Taiga (7) - {T}: Add {G}.
Mana: Llanowar Elves (45) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Red Green Ramp cast Fireball targeting [Ai(2)-Vintage Goblins, Mons's Goblin Raiders (79)]
Damage: Fireball (52) deals 1 non-combat damage to Ai(2)-Vintage Goblins.
Damage: Fireball (52) deals 1 damage to Mons's Goblin Raiders (79).
Life: Life: Ai(2)-Vintage Goblins 5 > 4
Resolve Stack: Fireball (52) - Fireball (52) deals 3 damage divided evenly (rounded down) to
Mons's Goblin Raiders (79) and Ai(2)-Vintage Goblins. (X=3)
Zone Change: Mons's Goblin Raiders (79) was put into Graveyard from Battlefield.
Phase: Ai(1)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(1)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(1)-Vintage Red Green Ramp assigned Granite Gargoyle (3) and Granite Gargoyle (4) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block Granite Gargoyle (3).
Ai(2)-Vintage Goblins didn't block Granite Gargoyle (4).
Phase: Ai(1)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(1)-Vintage Red Green Ramp's Combat Damage Step
Damage: Granite Gargoyle (3) deals 2 combat damage to Ai(2)-Vintage Goblins.
Damage: Granite Gargoyle (4) deals 2 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 4 > 0
Player Control: Ai(1)-Vintage Red Green Ramp has restored control over themself
Player Control: Ai(2)-Vintage Goblins has restored control over themself
Game Outcome: Turn 7
Game Outcome: Ai(1)-Vintage Red Green Ramp has won because all opponents have lost
Game Outcome: Ai(2)-Vintage Goblins has lost because life total reached 0
Match Result: Ai(1)-Vintage Red Green Ramp: 1 Ai(2)-Vintage Goblins: 0
Game Result: Game 1 ended in 2235 ms. Ai(1)-Vintage Red Green Ramp has won!