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Loss against Vintage Goblins

Divine Intervention vs. Vintage Goblins

Rating change 0 Aug 25, 2026 · 04:40 UTC
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Mulligan: Ai(1)-Vintage Goblins has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Goblins has kept a hand of 6 cards
Mulligan: Ai(2)-Divine Intervention has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (31)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (31) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 2 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plateau (63)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plateau (63) - {T}: Add {R}.
Add To Stack: Ai(2)-Divine Intervention cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (24)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Digging Team (54) to attack Ai(2)-Divine Intervention.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Divine Intervention didn't block Goblin Digging Team (54).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblin Digging Team (54) deals 1 combat damage to Ai(2)-Divine Intervention.
Life: Life: Ai(2)-Divine Intervention 20 > 19
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 4 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plains (76)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plateau (63) - {T}: Add {R}.
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Gravity Sphere
Resolve Stack: Gravity Sphere
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (35)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Digging Team (54) to attack Ai(2)-Divine Intervention.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Divine Intervention didn't block Goblin Digging Team (54).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblin Digging Team (54) deals 1 combat damage to Ai(2)-Divine Intervention.
Life: Life: Ai(2)-Divine Intervention 19 > 18
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (31) - {T}: Add {R}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 6 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Mountain (103)
Mana: Plains (76) - {T}: Add {W}.
Mana: Plateau (63) - {T}: Add {W}.
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Wrath of God
Zone Change: Goblin Digging Team (54) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (48) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (67) - Destroy all creatures. They can't be regenerated.
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (38)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (31) - {T}: Add {R}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 8 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Mana: Mountain (103) - {T}: Add {R}.
Mana: Plains (76) - {T}: Add {W}.
Mana: Plateau (63) - {T}: Add {R}.
Add To Stack: Ai(2)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Hero (49) to attack Ai(2)-Divine Intervention.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Divine Intervention didn't block Goblin Hero (49).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Replacement Effect: If a creature would deal damage to you, prevent 1 of that damage.
Damage: Goblin Hero (49) deals 1 combat damage to Ai(2)-Divine Intervention.
Life: Life: Ai(2)-Divine Intervention 18 > 17
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (37)
Mana: Mountain (31) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 10 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Mana: Mountain (103) - {T}: Add {R}.
Mana: Plains (76) - {T}: Add {W}.
Mana: Plateau (63) - {T}: Add {R}.
Add To Stack: Ai(2)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (31) - {T}: Add {R}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Hero (49) to attack Ai(2)-Divine Intervention.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Divine Intervention didn't block Goblin Hero (49).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Replacement Effect: If a creature would deal damage to you, prevent 1 of that damage.
Replacement Effect: If a creature would deal damage to you, prevent 1 of that damage.
Damage: Goblin Hero (49) deals 1 combat damage to Ai(2)-Divine Intervention.
Life: Life: Ai(2)-Divine Intervention 17 > 16
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 12 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Serra's Sanctum (81)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plateau (63) - {T}: Add {W}.
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Moat
Resolve Stack: Moat
Mana: Mountain (103) - {T}: Add {R}.
Mana: Serra's Sanctum (81) - {T}: Add {W} for each Enchantment you control.
Add To Stack: Ai(2)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Add To Stack: Ai(2)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 13 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 14 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 15 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Taiga (6)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 16 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Mana: Plains (76) - {T}: Add {W}.
Mana: Mountain (103) - {T}: Add {R}.
Mana: Plateau (63) - {T}: Add {R}.
Add To Stack: Ai(2)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 17 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (32)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 18 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Land: Ai(2)-Divine Intervention played Mountain (70)
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 19 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (31) - {T}: Add {R}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 20 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 21 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (31) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 22 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Mox Jet
Resolve Stack: Mox Jet
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 23 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (31) - {T}: Add {R}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Shrine targeting [Mountain (31)]
Resolve Stack: Goblin Shrine (59) -  Attach to Mountain (31)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 24 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 25 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (25)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 26 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 27 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 28 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Mana: Mountain (103) - {T}: Add {R}.
Mana: Mountain (70) - {T}: Add {R}.
Mana: Mox Jet (101) - {T}: Add {B}.
Add To Stack: Ai(2)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 29 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (6) - {T}: Add {G}.
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 30 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plateau (63) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Wrath of God
Zone Change: True Believer (82) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (120) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (49) was put into Graveyard from Battlefield.
Zone Change: Mons's Goblin Raiders (18) was put into Graveyard from Battlefield.
Zone Change: Goblin King (29) was put into Graveyard from Battlefield.
Zone Change: Goblin King (26) was put into Graveyard from Battlefield.
Zone Change: Goblins of the Flarg (4) was put into Graveyard from Battlefield.
Zone Change: Mons's Goblin Raiders (19) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (41) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (68) - Destroy all creatures. They can't be regenerated.
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 31 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 32 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 33 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 34 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plains (77)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 35 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (39)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 36 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Resolve Stack: Ai(2)-Divine Intervention has suspended Mox Tantalite with 3 time counters on it.
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 37 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (36)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 38 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Mox Tantalite
Resolve Stack: At the beginning of your upkeep, if this card is suspended, remove a time counter from it [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Honden of Cleansing Fire
Resolve Stack: Honden of Cleansing Fire
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 39 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (6) - {T}: Add {G}.
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 40 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Mox Tantalite
Resolve Stack: At the beginning of your upkeep, if this card is suspended, remove a time counter from it [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 16 > 18
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 41 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 42 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Mox Tantalite
Resolve Stack: At the beginning of your upkeep, if this card is suspended, remove a time counter from it [Phase: Ai(2)-Divine Intervention]
Add To Stack: Ai(2)-Divine Intervention triggered Mox Tantalite
Add To Stack: Ai(2)-Divine Intervention cast Mox Tantalite
Resolve Stack: When the last time counter is removed from this card, if it's exiled, you may play it without paying its mana cost if able.  If you can't, it remains exiled. If you cast a creature spell this way, it gains haste until you lose control of the spell or the permanent it becomes. [Removed from: Mox Tantalite (86)]
Resolve Stack: Mox Tantalite
Life: Life: Ai(2)-Divine Intervention 18 > 20
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plateau (62)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 43 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (30)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 44 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 20 > 22
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 45 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Add To Stack: Ai(1)-Vintage Goblins cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 46 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 22 > 24
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plains (109)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 47 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (33)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 48 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 24 > 26
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 49 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (7)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 50 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 26 > 28
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 51 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 52 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 28 > 30
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 53 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 54 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 30 > 32
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 55 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (6) - {T}: Add {G}.
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 56 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 32 > 34
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Wrath of God
Zone Change: True Believer (84) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (118) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (119) was put into Graveyard from Battlefield.
Zone Change: Goblin Balloon Brigade (58) was put into Graveyard from Battlefield.
Zone Change: Goblin King (28) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (42) was put into Graveyard from Battlefield.
Zone Change: Goblin Balloon Brigade (57) was put into Graveyard from Battlefield.
Zone Change: Mons's Goblin Raiders (16) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (47) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (43) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (69) - Destroy all creatures. They can't be regenerated.
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 57 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Shrine targeting [Mountain (24)]
Resolve Stack: Goblin Shrine (60) -  Attach to Mountain (24)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 58 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 34 > 36
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 59 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (38) - {T}: Add {R}.
Mana: Mountain (37) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 60 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 36 > 38
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 61 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (6) - {T}: Add {G}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 62 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 38 > 40
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Wrath of God
Zone Change: True Believer (85) was put into Graveyard from Battlefield.
Zone Change: Goblin King (27) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (44) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (66) - Destroy all creatures. They can't be regenerated.
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 63 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (38) - {T}: Add {R}.
Mana: Mountain (37) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Caves targeting [Mountain (35)]
Resolve Stack: Goblin Caves (9) -  Attach to Mountain (35)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 64 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 40 > 42
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 65 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Mana: Mountain (37) - {T}: Add {R}.
Mana: Mountain (32) - {T}: Add {R}.
Mana: Mountain (25) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 66 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 42 > 44
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plains (104)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 67 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (40)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 68 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 44 > 46
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plateau (64)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 69 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 70 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 46 > 48
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 71 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 72 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 48 > 50
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Mox Ruby
Resolve Stack: Mox Ruby
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 73 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Mana: Mountain (37) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 74 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 50 > 52
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Discard: Ai(2)-Divine Intervention discards Gravity Sphere (92).
Turn: Turn 75 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (34)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 76 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 52 > 54
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 77 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Add To Stack: Ai(1)-Vintage Goblins cast Mox Ruby
Resolve Stack: Mox Ruby
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 78 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 54 > 56
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 79 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Taiga (5)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 80 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 56 > 58
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Mox Emerald
Resolve Stack: Mox Emerald
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 81 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 82 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 58 > 60
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Mox Sapphire
Resolve Stack: Mox Sapphire
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 83 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 84 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 60 > 62
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Discard: Ai(2)-Divine Intervention discards Gravity Sphere (94).
Turn: Turn 85 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 86 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 62 > 64
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plateau (65)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 87 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 88 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 64 > 66
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Zone Change: Black Lotus (111) was put into Graveyard from Battlefield.
Mana: Black Lotus (111) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 89 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 90 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 66 > 68
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Mox Pearl
Resolve Stack: Mox Pearl
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 91 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 92 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(2)-Divine Intervention 68 > 70
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Ajani's Mantra
Resolve Stack: Ajani's Mantra
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 93 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (8)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 94 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 70 > 71
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 71 > 73
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plains (71)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 95 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Mana: Mountain (37) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 96 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 73 > 74
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 74 > 76
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Discard: Ai(2)-Divine Intervention discards Gravity Sphere (93).
Turn: Turn 97 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 98 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 76 > 77
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 77 > 79
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 99 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 100 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 79 > 80
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 80 > 82
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Land: Ai(2)-Divine Intervention played Plains (78)
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 101 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Mana: Mountain (37) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 102 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 82 > 83
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 83 > 85
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Plains (76) - {T}: Add {W}.
Mana: Plains (77) - {T}: Add {W}.
Add To Stack: Ai(2)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 103 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 104 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 85 > 86
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 86 > 88
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(2)-Divine Intervention cast Zuran Orb
Resolve Stack: Zuran Orb
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 105 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Caves targeting [Mountain (38)]
Resolve Stack: Goblin Caves (10) -  Attach to Mountain (38)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 106 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 88 > 89
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 89 > 91
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Phase: Ai(2)-Divine Intervention's Main phase, precombat
Phase: Ai(2)-Divine Intervention's Beginning of Combat Step
Phase: Ai(2)-Divine Intervention's Declare Attackers Step
Phase: Ai(2)-Divine Intervention's Declare Blockers Step
Phase: Ai(2)-Divine Intervention's First Strike Damage Step
Phase: Ai(2)-Divine Intervention's Combat Damage Step
Phase: Ai(2)-Divine Intervention's End of Combat Step
Phase: Ai(2)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (116) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(2)-Divine Intervention's End step
Phase: Ai(2)-Divine Intervention's Cleanup step
Turn: Turn 107 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (37) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 108 (Ai(2)-Divine Intervention)
Phase: Ai(2)-Divine Intervention's Untap step
Phase: Ai(2)-Divine Intervention's Upkeep step
Add To Stack: Ai(2)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(2)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(2)-Divine Intervention 91 > 92
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(2)-Divine Intervention]
Life: Life: Ai(2)-Divine Intervention 92 > 94
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(2)-Divine Intervention]
Phase: Ai(2)-Divine Intervention's Draw step
Player Control: Ai(1)-Vintage Goblins has restored control over themself
Player Control: Ai(2)-Divine Intervention has restored control over themself
Game Outcome: Turn 54
Game Outcome: Ai(1)-Vintage Goblins has won because all opponents have lost
Game Outcome: Ai(2)-Divine Intervention has lost trying to draw cards from empty library
Match Result: Ai(1)-Vintage Goblins: 2 Ai(2)-Divine Intervention: 2 

Game Result: Game 4 ended in 48998 ms. Ai(1)-Vintage Goblins has won!