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Aug 25, 2026 · 04:37 UTC
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Mulligan: Ai(1)-Crap Wall Deck has mulliganed down to 6 cards.
Mulligan: Ai(1)-Crap Wall Deck has mulliganed down to 5 cards.
Mulligan: Ai(1)-Crap Wall Deck has kept a hand of 5 cards
Mulligan: Ai(2)-Vintage Bad Moon has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Tundra (11)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (108)
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (108) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Dark Ritual
Resolve Stack: Dark Ritual (90) - Ai(2)-Vintage Bad Moon adds {B}{B}{B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Black Knight
Resolve Stack: Black Knight - Creature 2 / 2
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 3 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Plains (28)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Plains (28) - {T}: Add {W}.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: Green
Resolve Stack: Circle of Protection: Green
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (119)
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Black Knight (72) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Black Knight (72).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Damage: Black Knight (72) deals 2 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 20 > 18
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Demonic Tutor
Resolve Stack: Demonic Tutor (87) - Search your library for a card, put that card into your hand, then shuffle.
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 5 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (10)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (10) - {T}: Add {U}.
Mana: Tundra (11) - {T}: Add {U}.
Mana: Plains (28) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Water
Resolve Stack: Wall of Water - Creature 0 / 5
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (112)
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Black Knight
Resolve Stack: Black Knight - Creature 2 / 2
Mana: Swamp (112) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Dark Ritual
Resolve Stack: Dark Ritual (92) - Ai(2)-Vintage Bad Moon adds {B}{B}{B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Royal Assassin
Resolve Stack: Royal Assassin - Creature 1 / 1
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 7 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Plains (28) - {T}: Add {W}.
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: Black
Resolve Stack: Circle of Protection: Black
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 2 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 9 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (10) - {T}: Add {U}.
Mana: Plains (28) - {T}: Add {W}.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Forcefield
Resolve Stack: Forcefield
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Damage: Black Knight (72) deals 2 damage to Wall of Water (2).
Damage: Black Knight (75) deals 2 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 18 > 16
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 11 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (6)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Plains (28) - {T}: Add {W}.
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: Red
Resolve Stack: Circle of Protection: Red
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Bad Moon
Resolve Stack: Bad Moon
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Mana: Island (6) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 13 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 14 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 15 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 16 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (108) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Dark Ritual
Resolve Stack: Dark Ritual (91) - Ai(2)-Vintage Bad Moon adds {B}{B}{B}.
Mana: Swamp (119) - {T}: Add {B}.
Mana: Swamp (112) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Sengir Vampire
Resolve Stack: Sengir Vampire - Creature 4 / 4
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 17 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (30)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 18 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Sengir Vampire (77), Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Sengir Vampire (77).
Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Mana: Island (6) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 19 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (10) - {T}: Add {U}.
Mana: Island (6) - {T}: Add {U}.
Mana: Island (30) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Air
Resolve Stack: Wall of Air - Creature 1 / 5
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 20 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Add To Stack: Ai(2)-Vintage Bad Moon cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Sengir Vampire (77), Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Sengir Vampire (77).
Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck assigned Wall of Air (25) to block Black Knight (75).
Mana: Plains (28) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Terror targeting [Wall of Air (25)]
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Zone Change: Wall of Air (25) was put into Graveyard from Battlefield.
Resolve Stack: Terror (84) - Destroy Wall of Air (25). It can't be regenerated.
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (112) - {T}: Add {B}.
Zone Change: Black Lotus (69) was put into Graveyard from Battlefield.
Mana: Black Lotus (69) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Add To Stack: Ai(2)-Vintage Bad Moon cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 21 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Plains (28) - {T}: Add {W}.
Mana: Tundra (11) - {T}: Add {W}.
Mana: Island (10) - {T}: Add {U}.
Mana: Island (6) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Resurrection targeting [Wall of Air (25)]
Resolve Stack: Resurrection (1) - Return Wall of Air (25) from the graveyard to the battlefield.
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 22 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (104)
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (79), Sengir Vampire (77), Black Knight (72) and Black Knight (75) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Juggernaut (79).
Ai(1)-Crap Wall Deck didn't block Sengir Vampire (77).
Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck assigned Wall of Air (25) to block Black Knight (75).
Mana: Island (30) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Damage: Black Knight (75) deals 3 damage to Wall of Air (25).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Juggernaut (79) deals 5 combat damage to Ai(1)-Crap Wall Deck.
Damage: Wall of Air (25) deals 1 damage to Black Knight (75).
Life: Life: Ai(1)-Crap Wall Deck 16 > 11
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Mana: Swamp (112) - {T}: Add {B}.
Mana: Swamp (104) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 23 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Plains (19)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 24 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (114)
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (79), Juggernaut (81), Sengir Vampire (77), Black Knight (72), Black Knight (75) and Royal Assassin (99) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Juggernaut (79).
Ai(1)-Crap Wall Deck didn't block Juggernaut (81).
Ai(1)-Crap Wall Deck assigned Wall of Air (25) to block Sengir Vampire (77).
Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Ai(1)-Crap Wall Deck didn't block Royal Assassin (99).
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Mana: Island (6) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Mana: Island (30) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Mana: Plains (28) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Mana: Plains (19) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Damage: Juggernaut (79) deals 1 combat damage to Ai(1)-Crap Wall Deck.
Damage: Juggernaut (81) deals 5 combat damage to Ai(1)-Crap Wall Deck.
Damage: Sengir Vampire (77) deals 5 damage to Wall of Air (25).
Damage: Wall of Air (25) deals 1 damage to Sengir Vampire (77).
Life: Life: Ai(1)-Crap Wall Deck 11 > 5
Zone Change: Wall of Air (25) was put into Graveyard from Battlefield.
Add To Stack: Ai(2)-Vintage Bad Moon triggered Sengir Vampire
Resolve Stack: Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. [Zone Changer: Wall of Air (25)]
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Mana: Swamp (112) - {T}: Add {B}.
Mana: Swamp (104) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 25 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Tundra (13)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 26 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Mana: Swamp (108) - {T}: Add {B}.
Mana: Swamp (119) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Animate Dead targeting [Wall of Air (25)]
Resolve Stack: Animate Dead (71) - Attach to Wall of Air (25)
Add To Stack: Ai(2)-Vintage Bad Moon triggered Animate Dead
Resolve Stack: When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. [Zone Changer: Animate Dead (71)]
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (79), Juggernaut (81), Juggernaut (82), Sengir Vampire (77), Black Knight (72), Black Knight (75) and Royal Assassin (99) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Juggernaut (79).
Ai(1)-Crap Wall Deck didn't block Juggernaut (81).
Ai(1)-Crap Wall Deck didn't block Juggernaut (82).
Ai(1)-Crap Wall Deck didn't block Sengir Vampire (77).
Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Black Knight (72).
Ai(1)-Crap Wall Deck didn't block Black Knight (75).
Ai(1)-Crap Wall Deck didn't block Royal Assassin (99).
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Mana: Island (6) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Mana: Island (30) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Circle of Protection: Black
Resolve Stack: Circle of Protection: Black (51) - Ai(1)-Crap Wall Deck chooses a source.
Mana: Plains (28) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Mana: Plains (19) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Mana: Tundra (13) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck activated Forcefield
Resolve Stack: Forcefield (21) - Ai(1)-Crap Wall Deck chooses a card.
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Black Knight (72) deals 3 damage to Wall of Water (2).
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Replacement Effect: The next time the chosen black source deals damage to you, prevent that damage.
Damage: Juggernaut (79) deals 1 combat damage to Ai(1)-Crap Wall Deck.
Damage: Juggernaut (81) deals 5 combat damage to Ai(1)-Crap Wall Deck.
Damage: Juggernaut (82) deals 5 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 5 > -6
Player Control: Ai(1)-Crap Wall Deck has restored control over themself
Player Control: Ai(2)-Vintage Bad Moon has restored control over themself
Game Outcome: Turn 13
Game Outcome: Ai(1)-Crap Wall Deck has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Bad Moon has won because all opponents have lost
Match Result: Ai(1)-Crap Wall Deck: 0 Ai(2)-Vintage Bad Moon: 2
Game Result: Game 2 ended in 3061 ms. Ai(2)-Vintage Bad Moon has won!