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Win against Vintage Mono Red

Vintage Mono Blue vs. Vintage Mono Red

Rating change -20 Aug 25, 2026 · 04:37 UTC
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Turns
Runtime
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Raw evidence

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Shivan Dragon Did not have activator set in SpellAbilityRestriction.canPlay()
Shivan Dragon Did not have activator set in SpellAbilityRestriction.canPlay()
Mulligan: Ai(1)-Vintage Mono Blue has mulliganed down to 6 cards.
Mulligan: Ai(2)-Vintage Mono Red has kept a hand of 7 cards
Mulligan: Ai(1)-Vintage Mono Blue has kept a hand of 6 cards
Turn: Turn 1 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Land: Ai(2)-Vintage Mono Red played Mountain (67)
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 2 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Phase: Ai(1)-Vintage Mono Blue's Draw step
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Land: Ai(1)-Vintage Mono Blue played Island (24)
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(1)-Vintage Mono Blue's End of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(1)-Vintage Mono Blue's End step
Mana: Mountain (67) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red cast Lightning Bolt targeting [Ai(1)-Vintage Mono Blue]
Damage: Lightning Bolt (116) deals 3 non-combat damage to Ai(1)-Vintage Mono Blue.
Life: Life: Ai(1)-Vintage Mono Blue 20 > 17
Resolve Stack: Lightning Bolt (116) - Lightning Bolt (116) deals 3 damage to Ai(1)-Vintage Mono Blue.
Phase: Ai(1)-Vintage Mono Blue's Cleanup step
Turn: Turn 3 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Land: Ai(2)-Vintage Mono Red played Mountain (75)
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 4 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Phase: Ai(1)-Vintage Mono Blue's Draw step
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Land: Ai(1)-Vintage Mono Blue played Island (23)
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(1)-Vintage Mono Blue's End of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(1)-Vintage Mono Blue's End step
Phase: Ai(1)-Vintage Mono Blue's Cleanup step
Turn: Turn 5 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 6 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Phase: Ai(1)-Vintage Mono Blue's Draw step
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Land: Ai(1)-Vintage Mono Blue played Island (8)
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(1)-Vintage Mono Blue's End of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(1)-Vintage Mono Blue's End step
Phase: Ai(1)-Vintage Mono Blue's Cleanup step
Turn: Turn 7 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Mana: Island (24) - {T}: Add {U}.
Mana: Island (23) - {T}: Add {U}.
Mana: Island (8) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Psionic Blast targeting [Ai(2)-Vintage Mono Red]
Damage: Psionic Blast (51) deals 4 non-combat damage to Ai(2)-Vintage Mono Red.
Damage: Psionic Blast (51) deals 2 non-combat damage to Ai(1)-Vintage Mono Blue.
Life: Life: Ai(1)-Vintage Mono Blue 17 > 15
Life: Life: Ai(2)-Vintage Mono Red 20 > 16
Resolve Stack: Psionic Blast (51) - Psionic Blast (51) deals 4 damage to Ai(2)-Vintage Mono Red. Psionic Blast (51) deals 2 damage to Ai(1)-Vintage Mono Blue. 
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 8 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Phase: Ai(1)-Vintage Mono Blue's Draw step
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Land: Ai(1)-Vintage Mono Blue played Island (10)
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(1)-Vintage Mono Blue's End of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (24) - {T}: Add {U}.
Mana: Island (23) - {T}: Add {U}.
Mana: Island (8) - {T}: Add {U}.
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Phantom Monster
Resolve Stack: Phantom Monster - Creature 3 / 3
Phase: Ai(1)-Vintage Mono Blue's End step
Phase: Ai(1)-Vintage Mono Blue's Cleanup step
Turn: Turn 9 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Discard: Ai(2)-Vintage Mono Red discards Shivan Dragon (86).
Turn: Turn 10 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Phase: Ai(1)-Vintage Mono Blue's Draw step
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(1)-Vintage Mono Blue assigned Phantom Monster (40) to attack Ai(2)-Vintage Mono Red.
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(2)-Vintage Mono Red didn't block Phantom Monster (40).
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Damage: Phantom Monster (40) deals 3 combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 16 > 13
Phase: Ai(1)-Vintage Mono Blue's End of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (24) - {T}: Add {U}.
Mana: Island (23) - {T}: Add {U}.
Mana: Island (8) - {T}: Add {U}.
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Phantom Monster
Resolve Stack: Phantom Monster - Creature 3 / 3
Phase: Ai(1)-Vintage Mono Blue's End step
Phase: Ai(1)-Vintage Mono Blue's Cleanup step
Turn: Turn 11 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Land: Ai(2)-Vintage Mono Red played Mountain (80)
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (67) - {T}: Add {R}.
Mana: Mountain (75) - {T}: Add {R}.
Mana: Mountain (80) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red cast Mana Flare
Resolve Stack: Mana Flare
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 12 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Phase: Ai(1)-Vintage Mono Blue's Draw step
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(1)-Vintage Mono Blue assigned Phantom Monster (40) and Phantom Monster (39) to attack Ai(2)-Vintage Mono Red.
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(2)-Vintage Mono Red didn't block Phantom Monster (40).
Ai(2)-Vintage Mono Red didn't block Phantom Monster (39).
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Damage: Phantom Monster (40) deals 3 combat damage to Ai(2)-Vintage Mono Red.
Damage: Phantom Monster (39) deals 3 combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 13 > 7
Phase: Ai(1)-Vintage Mono Blue's End of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (24) - {T}: Add {U}.
Mana: Island (23) - {T}: Add {U}.
Mana: Island (8) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Air Elemental
Resolve Stack: Air Elemental - Creature 4 / 4
Mana: Island (10) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Prodigal Sorcerer
Resolve Stack: Prodigal Sorcerer - Creature 1 / 1
Phase: Ai(1)-Vintage Mono Blue's End step
Phase: Ai(1)-Vintage Mono Blue's Cleanup step
Turn: Turn 13 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (67) - {T}: Add {R}.
Mana: Mountain (75) - {T}: Add {R}.
Mana: Mountain (80) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red cast Shivan Dragon
Resolve Stack: Shivan Dragon - Creature 5 / 5
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 14 (Ai(1)-Vintage Mono Blue)
Phase: Ai(1)-Vintage Mono Blue's Untap step
Phase: Ai(1)-Vintage Mono Blue's Upkeep step
Mana: Island (24) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Unsummon targeting [Shivan Dragon (87)]
Resolve Stack: Unsummon (35) - Return Shivan Dragon (87) to its owner's hand.
Phase: Ai(1)-Vintage Mono Blue's Draw step
Mana: Island (23) - {T}: Add {U}.
Mana: Island (8) - {T}: Add {U}.
Add To Stack: Ai(1)-Vintage Mono Blue cast Psionic Blast targeting [Ai(2)-Vintage Mono Red]
Damage: Psionic Blast (52) deals 4 non-combat damage to Ai(2)-Vintage Mono Red.
Damage: Psionic Blast (52) deals 2 non-combat damage to Ai(1)-Vintage Mono Blue.
Life: Life: Ai(1)-Vintage Mono Blue 15 > 13
Life: Life: Ai(2)-Vintage Mono Red 7 > 3
Resolve Stack: Psionic Blast (52) - Psionic Blast (52) deals 4 damage to Ai(2)-Vintage Mono Red. Psionic Blast (52) deals 2 damage to Ai(1)-Vintage Mono Blue. 
Add To Stack: Ai(1)-Vintage Mono Blue activated Prodigal Sorcerer targeting [Ai(2)-Vintage Mono Red]
Damage: Prodigal Sorcerer (30) deals 1 non-combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 3 > 2
Resolve Stack: Prodigal Sorcerer (30) - Prodigal Sorcerer (30) deals 1 damage to Ai(2)-Vintage Mono Red.
Phase: Ai(1)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(1)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(1)-Vintage Mono Blue assigned Air Elemental (56), Phantom Monster (40) and Phantom Monster (39) to attack Ai(2)-Vintage Mono Red.
Phase: Ai(1)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(2)-Vintage Mono Red didn't block Air Elemental (56).
Ai(2)-Vintage Mono Red didn't block Phantom Monster (40).
Ai(2)-Vintage Mono Red didn't block Phantom Monster (39).
Phase: Ai(1)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Blue's Combat Damage Step
Damage: Air Elemental (56) deals 4 combat damage to Ai(2)-Vintage Mono Red.
Damage: Phantom Monster (40) deals 3 combat damage to Ai(2)-Vintage Mono Red.
Damage: Phantom Monster (39) deals 3 combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 2 > -8
Player Control: Ai(1)-Vintage Mono Blue has restored control over themself
Player Control: Ai(2)-Vintage Mono Red has restored control over themself
Game Outcome: Turn 7
Game Outcome: Ai(1)-Vintage Mono Blue has won because all opponents have lost
Game Outcome: Ai(2)-Vintage Mono Red has lost because life total reached 0
Match Result: Ai(1)-Vintage Mono Blue: 4 Ai(2)-Vintage Mono Red: 1 

Game Result: Game 5 ended in 605 ms. Ai(1)-Vintage Mono Blue has won!