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Anything Goes · simulation record
Win against Vintage Goblins
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Aug 25, 2026 · 04:37 UTC
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Mulligan: Ai(1)-Divine Intervention has kept a hand of 7 cards
Mulligan: Ai(2)-Vintage Goblins has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Mountain (43)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (94)
Add To Stack: Ai(2)-Vintage Goblins cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (94) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Zone Change: Black Lotus (71) was put into Graveyard from Battlefield.
Mana: Black Lotus (71) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Shrine targeting [Mountain (94)]
Resolve Stack: Goblin Shrine (120) - Attach to Mountain (94)
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 3 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plains (16)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Mountain (43) - {T}: Add {R}.
Add To Stack: Ai(1)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Add To Stack: Ai(2)-Vintage Goblins cast Mox Ruby
Resolve Stack: Mox Ruby
Land: Ai(2)-Vintage Goblins played Mountain (99)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 5 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plains (17)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Mons's Goblin Raiders (79) and Mons's Goblin Raiders (76) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention assigned Aegis of the Gods (59) to block Mons's Goblin Raiders (79).
Ai(1)-Divine Intervention didn't block Mons's Goblin Raiders (76).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Mons's Goblin Raiders (79) deals 2 damage to Aegis of the Gods (59).
Damage: Mons's Goblin Raiders (76) deals 2 combat damage to Ai(1)-Divine Intervention.
Damage: Aegis of the Gods (59) deals 2 damage to Mons's Goblin Raiders (79).
Life: Life: Ai(1)-Divine Intervention 20 > 18
Zone Change: Mons's Goblin Raiders (79) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (59) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Land: Ai(2)-Vintage Goblins played Mountain (98)
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 7 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Combat: Ai(1)-Divine Intervention assigned True Believer (22) to attack Ai(2)-Vintage Goblins.
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Combat: Ai(2)-Vintage Goblins didn't block True Believer (22).
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Damage: True Believer (22) deals 2 combat damage to Ai(2)-Vintage Goblins.
Life: Life: Ai(2)-Vintage Goblins 20 > 18
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Mountain (43) - {T}: Add {R}.
Add To Stack: Ai(1)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (100)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (99) - {T}: Add {R}.
Mana: Mountain (98) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 9 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Mox Sapphire
Resolve Stack: Mox Sapphire
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Mana: Mountain (43) - {T}: Add {R}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Add To Stack: Ai(1)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 11 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Mox Ruby
Resolve Stack: Mox Ruby
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Mana: Mountain (43) - {T}: Add {R}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Add To Stack: Ai(1)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 13 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Mox Emerald
Resolve Stack: Mox Emerald
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Mountain (43) - {T}: Add {R}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Add To Stack: Ai(1)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 14 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 15 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 16 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 17 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 18 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (118) - Goblin Balloon Brigade (118) gains flying until end of turn.
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (118) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention didn't block Goblin Balloon Brigade (118).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (118) deals 2 combat damage to Ai(1)-Divine Intervention.
Life: Life: Ai(1)-Divine Intervention 18 > 16
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 19 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Land: Ai(1)-Divine Intervention played Plains (18)
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 20 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 21 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Mountain (43) - {T}: Add {R}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Add To Stack: Ai(1)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 22 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 23 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plains (11)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 24 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (118) - Goblin Balloon Brigade (118) gains flying until end of turn.
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (118) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention didn't block Goblin Balloon Brigade (118).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (118) deals 2 combat damage to Ai(1)-Divine Intervention.
Life: Life: Ai(1)-Divine Intervention 16 > 14
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 25 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Leyline of Sanctity
Resolve Stack: Leyline of Sanctity
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 26 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (118) - Goblin Balloon Brigade (118) gains flying until end of turn.
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (118) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention didn't block Goblin Balloon Brigade (118).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (118) deals 2 combat damage to Ai(1)-Divine Intervention.
Life: Life: Ai(1)-Divine Intervention 14 > 12
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (99) - {T}: Add {R}.
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 27 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plateau (5)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 28 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 29 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Mana: Mountain (43) - {T}: Add {R}.
Mana: Mox Ruby (27) - {T}: Add {R}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Add To Stack: Ai(1)-Divine Intervention cast Gravity Sphere
Resolve Stack: Gravity Sphere
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 30 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 31 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Mox Pearl
Resolve Stack: Mox Pearl
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 32 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (85)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (118) - Goblin Balloon Brigade (118) gains flying until end of turn.
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (118) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention didn't block Goblin Balloon Brigade (118).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (118) deals 2 combat damage to Ai(1)-Divine Intervention.
Life: Life: Ai(1)-Divine Intervention 12 > 10
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 33 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Mountain (43) - {T}: Add {R}.
Add To Stack: Ai(1)-Divine Intervention cast Honden of Cleansing Fire
Resolve Stack: Honden of Cleansing Fire
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 34 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Taiga (67)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (67) - {T}: Add {G}.
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 35 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 10 > 12
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 36 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (118) - Goblin Balloon Brigade (118) gains flying until end of turn.
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (118) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention didn't block Goblin Balloon Brigade (118).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Damage: Goblin Balloon Brigade (118) deals 2 combat damage to Ai(1)-Divine Intervention.
Life: Life: Ai(1)-Divine Intervention 12 > 10
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (67) - {T}: Add {G}.
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 37 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 10 > 12
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 38 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (96)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 39 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 12 > 14
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Moat
Resolve Stack: Moat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 40 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 41 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 14 > 16
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 42 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (92)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 43 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 16 > 18
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Wrath of God
Zone Change: True Believer (22) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (57) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (58) was put into Graveyard from Battlefield.
Zone Change: Mons's Goblin Raiders (76) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (109) was put into Graveyard from Battlefield.
Zone Change: Goblin Digging Team (111) was put into Graveyard from Battlefield.
Zone Change: Goblins of the Flarg (61) was put into Graveyard from Battlefield.
Zone Change: Goblin Balloon Brigade (118) was put into Graveyard from Battlefield.
Zone Change: Goblin Digging Team (112) was put into Graveyard from Battlefield.
Zone Change: Mons's Goblin Raiders (78) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (107) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (102) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (104) was put into Graveyard from Battlefield.
Zone Change: Mons's Goblin Raiders (77) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (6) - Destroy all creatures. They can't be regenerated.
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 44 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (99) - {T}: Add {R}.
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 45 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 18 > 20
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 46 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 47 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 20 > 22
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 48 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 49 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 22 > 24
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plateau (4)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 50 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 51 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 24 > 26
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Aegis of the Gods
Resolve Stack: Aegis of the Gods - Creature 2 / 1
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 52 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 53 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 26 > 28
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Mox Sapphire (20) - {T}: Add {U}.
Mana: Mox Emerald (40) - {T}: Add {G}.
Add To Stack: Ai(1)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 54 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Land: Ai(2)-Vintage Goblins played Mountain (97)
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 55 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 28 > 30
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 56 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (99) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Caves targeting [Mountain (99)]
Resolve Stack: Goblin Caves (69) - Attach to Mountain (99)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 57 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 30 > 32
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 58 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 59 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 32 > 34
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Wrath of God
Zone Change: True Believer (25) was put into Graveyard from Battlefield.
Zone Change: Aegis of the Gods (60) was put into Graveyard from Battlefield.
Zone Change: Goblin King (89) was put into Graveyard from Battlefield.
Zone Change: Goblin King (87) was put into Graveyard from Battlefield.
Zone Change: Goblin Digging Team (114) was put into Graveyard from Battlefield.
Zone Change: Goblin King (86) was put into Graveyard from Battlefield.
Zone Change: Goblins of the Flarg (62) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (8) - Destroy all creatures. They can't be regenerated.
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 60 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 61 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 34 > 36
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Discard: Ai(1)-Divine Intervention discards Divine Intervention (31).
Turn: Turn 62 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Taiga (65)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 63 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 36 > 38
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Discard: Ai(1)-Divine Intervention discards Divine Intervention (30).
Turn: Turn 64 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (98) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 65 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 38 > 40
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Mox Sapphire (20) - {T}: Add {U}.
Mana: Mox Emerald (40) - {T}: Add {G}.
Add To Stack: Ai(1)-Divine Intervention cast Pearl Medallion
Resolve Stack: Pearl Medallion
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 66 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 67 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 40 > 42
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Wrath of God
Zone Change: Goblin Balloon Brigade (116) was put into Graveyard from Battlefield.
Zone Change: Goblin King (88) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (108) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (9) - Destroy all creatures. They can't be regenerated.
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 68 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 69 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 42 > 44
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plains (44)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 70 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Land: Ai(2)-Vintage Goblins played Mountain (84)
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 71 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 44 > 46
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Discard: Ai(1)-Divine Intervention discards Gravity Sphere (34).
Turn: Turn 72 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 73 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 46 > 48
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Resolve Stack: Ai(1)-Divine Intervention has suspended Mox Tantalite with 3 time counters on it.
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 74 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (90)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 75 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Mox Tantalite
Resolve Stack: At the beginning of your upkeep, if this card is suspended, remove a time counter from it [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 48 > 50
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Mox Sapphire (20) - {T}: Add {U}.
Add To Stack: Ai(1)-Divine Intervention cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 76 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 77 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Mox Tantalite
Resolve Stack: At the beginning of your upkeep, if this card is suspended, remove a time counter from it [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 50 > 52
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (56) - {T}: Add {C}{C}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Mana: Mox Emerald (40) - {T}: Add {G}.
Mana: Mountain (43) - {T}: Add {R}.
Add To Stack: Ai(1)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 78 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (93)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 79 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Mox Tantalite
Resolve Stack: At the beginning of your upkeep, if this card is suspended, remove a time counter from it [Phase: Ai(1)-Divine Intervention]
Add To Stack: Ai(1)-Divine Intervention triggered Mox Tantalite
Add To Stack: Ai(1)-Divine Intervention cast Mox Tantalite
Resolve Stack: When the last time counter is removed from this card, if it's exiled, you may play it without paying its mana cost if able. If you can't, it remains exiled. If you cast a creature spell this way, it gains haste until you lose control of the spell or the permanent it becomes. [Removed from: Mox Tantalite (26)]
Resolve Stack: Mox Tantalite
Life: Life: Ai(1)-Divine Intervention 52 > 54
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Mountain (10)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 80 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (67) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 81 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 54 > 56
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Serra's Sanctum (21)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 82 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Taiga (68)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 83 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 56 > 58
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plateau (2)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 84 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (98) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Shrine targeting [Mountain (98)]
Resolve Stack: Goblin Shrine (119) - Attach to Mountain (98)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 85 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 58 > 60
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 86 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (100) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Caves targeting [Mountain (100)]
Resolve Stack: Goblin Caves (70) - Attach to Mountain (100)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 87 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 60 > 62
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plateau (3)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 88 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Mountain (95)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 89 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 62 > 64
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Land: Ai(1)-Divine Intervention played Plains (49)
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 90 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Land: Ai(2)-Vintage Goblins played Taiga (66)
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 91 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 64 > 66
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (56) - {T}: Add {C}{C}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Mana: Mox Emerald (40) - {T}: Add {G}.
Mana: Mountain (43) - {T}: Add {R}.
Add To Stack: Ai(1)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 92 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (85) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 93 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 66 > 68
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (56) - {T}: Add {C}{C}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Mana: Mox Emerald (40) - {T}: Add {G}.
Mana: Mountain (43) - {T}: Add {R}.
Add To Stack: Ai(1)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 94 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (85) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 95 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 68 > 70
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast True Believer
Resolve Stack: True Believer - Creature 2 / 2
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 96 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (115) - Goblin Balloon Brigade (115) gains flying until end of turn.
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Combat: Ai(2)-Vintage Goblins assigned Goblin Balloon Brigade (115) to attack Ai(1)-Divine Intervention.
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Combat: Ai(1)-Divine Intervention didn't block Goblin Balloon Brigade (115).
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Replacement Effect: If a creature would deal damage to you, prevent 1 of that damage.
Replacement Effect: If a creature would deal damage to you, prevent 1 of that damage.
Replacement Effect: If a creature would deal damage to you, prevent 1 of that damage.
Damage: Goblin Balloon Brigade (115) deals 3 combat damage to Ai(1)-Divine Intervention.
Life: Life: Ai(1)-Divine Intervention 70 > 67
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (67) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 97 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Life: Life: Ai(1)-Divine Intervention 67 > 69
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Plains (16) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Ajani's Mantra
Resolve Stack: Ajani's Mantra
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 98 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 99 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(1)-Divine Intervention 69 > 70
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 70 > 72
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Mox Jet
Resolve Stack: Mox Jet
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 100 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 101 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(1)-Divine Intervention 72 > 73
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 73 > 75
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Zuran Orb
Resolve Stack: Zuran Orb
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 102 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Mox Ruby (105) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 103 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(1)-Divine Intervention 75 > 76
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 76 > 78
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Mana: Plains (16) - {T}: Add {W}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Divine Intervention cast Wrath of God
Zone Change: True Believer (24) was put into Graveyard from Battlefield.
Zone Change: True Believer (23) was put into Graveyard from Battlefield.
Zone Change: Goblin Hero (110) was put into Graveyard from Battlefield.
Zone Change: Goblin Balloon Brigade (115) was put into Graveyard from Battlefield.
Zone Change: Goblin Digging Team (113) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (101) was put into Graveyard from Battlefield.
Zone Change: Scarwood Goblins (103) was put into Graveyard from Battlefield.
Zone Change: Goblins of the Flarg (64) was put into Graveyard from Battlefield.
Zone Change: Goblins of the Flarg (63) was put into Graveyard from Battlefield.
Zone Change: Goblin Balloon Brigade (117) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (7) - Destroy all creatures. They can't be regenerated.
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 104 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Mana: Sol Ring (106) - {T}: Add {C}{C}.
Mana: Mox Ruby (105) - {T}: Add {R}.
Mana: Mountain (85) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 105 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(1)-Divine Intervention 78 > 79
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 79 > 81
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Add To Stack: Ai(1)-Divine Intervention cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Zone Change: Black Lotus (51) was put into Graveyard from Battlefield.
Mana: Black Lotus (51) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 106 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Phase: Ai(2)-Vintage Goblins' Main phase, precombat
Phase: Ai(2)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(2)-Vintage Goblins' Declare Attackers Step
Phase: Ai(2)-Vintage Goblins' Declare Blockers Step
Phase: Ai(2)-Vintage Goblins' First Strike Damage Step
Phase: Ai(2)-Vintage Goblins' Combat Damage Step
Phase: Ai(2)-Vintage Goblins' End of Combat Step
Phase: Ai(2)-Vintage Goblins' Main phase, postcombat
Land: Ai(2)-Vintage Goblins played Mountain (91)
Phase: Ai(2)-Vintage Goblins' End step
Phase: Ai(2)-Vintage Goblins' Cleanup step
Turn: Turn 107 (Ai(1)-Divine Intervention)
Phase: Ai(1)-Divine Intervention's Untap step
Phase: Ai(1)-Divine Intervention's Upkeep step
Add To Stack: Ai(1)-Divine Intervention triggered Honden of Cleansing Fire
Add To Stack: Ai(1)-Divine Intervention triggered Ajani's Mantra
Life: Life: Ai(1)-Divine Intervention 81 > 82
Resolve Stack: At the beginning of your upkeep, you may gain 1 life. [Phase: Ai(1)-Divine Intervention]
Life: Life: Ai(1)-Divine Intervention 82 > 84
Resolve Stack: At the beginning of your upkeep, you gain 2 life for each Shrine you control. [Phase: Ai(1)-Divine Intervention]
Phase: Ai(1)-Divine Intervention's Draw step
Phase: Ai(1)-Divine Intervention's Main phase, precombat
Phase: Ai(1)-Divine Intervention's Beginning of Combat Step
Phase: Ai(1)-Divine Intervention's Declare Attackers Step
Phase: Ai(1)-Divine Intervention's Declare Blockers Step
Phase: Ai(1)-Divine Intervention's First Strike Damage Step
Phase: Ai(1)-Divine Intervention's Combat Damage Step
Phase: Ai(1)-Divine Intervention's End of Combat Step
Phase: Ai(1)-Divine Intervention's Main phase, postcombat
Mana: Sol Ring (56) - {T}: Add {C}{C}.
Mana: Mox Sapphire (20) - {T}: Add {U}.
Mana: Mox Emerald (40) - {T}: Add {G}.
Mana: Mox Jet (41) - {T}: Add {B}.
Add To Stack: Ai(1)-Divine Intervention cast Orbs of Warding
Resolve Stack: Orbs of Warding
Phase: Ai(1)-Divine Intervention's End step
Phase: Ai(1)-Divine Intervention's Cleanup step
Turn: Turn 108 (Ai(2)-Vintage Goblins)
Phase: Ai(2)-Vintage Goblins' Untap step
Phase: Ai(2)-Vintage Goblins' Upkeep step
Phase: Ai(2)-Vintage Goblins' Draw step
Player Control: Ai(1)-Divine Intervention has restored control over themself
Player Control: Ai(2)-Vintage Goblins has restored control over themself
Game Outcome: Turn 54
Game Outcome: Ai(1)-Divine Intervention has won because all opponents have lost
Game Outcome: Ai(2)-Vintage Goblins has lost trying to draw cards from empty library
Match Result: Ai(1)-Divine Intervention: 1 Ai(2)-Vintage Goblins: 2
Game Result: Game 3 ended in 37716 ms. Ai(1)-Divine Intervention has won!