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Loss against Vintage Bad Moon

Vintage Crusaders vs. Vintage Bad Moon

Rating change 0 Aug 25, 2026 · 04:35 UTC
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Mulligan: Ai(1)-Vintage Crusaders has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Crusaders has kept a hand of 6 cards
Mulligan: Ai(2)-Vintage Bad Moon has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Land: Ai(1)-Vintage Crusaders played Plains (54)
Add To Stack: Ai(1)-Vintage Crusaders cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Mana: Plains (54) - {T}: Add {W}.
Add To Stack: Ai(1)-Vintage Crusaders cast Savannah Lions
Resolve Stack: Savannah Lions - Creature 2 / 1
Zone Change: Black Lotus (6) was put into Graveyard from Battlefield.
Mana: Black Lotus (6) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Add To Stack: Ai(1)-Vintage Crusaders cast Benalish Hero
Resolve Stack: Benalish Hero - Creature 1 / 1
Add To Stack: Ai(1)-Vintage Crusaders cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (116)
Add To Stack: Ai(2)-Vintage Bad Moon cast Black Lotus
Resolve Stack: Black Lotus
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (116) - {T}: Add {B}.
Zone Change: Black Lotus (69) was put into Graveyard from Battlefield.
Mana: Black Lotus (69) - {T}, Sacrifice Black Lotus: Add three mana of any one color.
Add To Stack: Ai(2)-Vintage Bad Moon cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Land: Ai(1)-Vintage Crusaders played Plains (32)
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Phase: Ai(2)-Vintage Bad Moon's Draw step
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (81) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders didn't block Juggernaut (81).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (81) deals 5 combat damage to Ai(1)-Vintage Crusaders.
Life: Life: Ai(1)-Vintage Crusaders 20 > 15
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (116) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Mana Vault
Resolve Stack: Mana Vault
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(1)-Vintage Crusaders assigned Savannah Lions (16) and Benalish Hero (7) to attack Ai(2)-Vintage Bad Moon.
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(2)-Vintage Bad Moon didn't block Savannah Lions (16).
Ai(2)-Vintage Bad Moon didn't block Benalish Hero (7).
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Damage: Savannah Lions (16) deals 2 combat damage to Ai(2)-Vintage Bad Moon.
Damage: Benalish Hero (7) deals 1 combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 20 > 17
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Mana: Swamp (116) - {T}: Add {B}.
Mana: Mana Vault (95) - {T}: Add {C}{C}{C}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Terror targeting [Savannah Lions (16)]
Zone Change: Savannah Lions (16) was put into Graveyard from Battlefield.
Resolve Stack: Terror (84) - Destroy Savannah Lions (16). It can't be regenerated.
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 17 > 16
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (81) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders didn't block Juggernaut (81).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (81) deals 5 combat damage to Ai(1)-Vintage Crusaders.
Life: Life: Ai(1)-Vintage Crusaders 15 > 10
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Mana: Plains (54) - {T}: Add {W}.
Mana: Plains (32) - {T}: Add {W}.
Add To Stack: Ai(1)-Vintage Crusaders cast Crusade
Resolve Stack: Crusade
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(1)-Vintage Crusaders assigned Benalish Hero (7) to attack Ai(2)-Vintage Bad Moon.
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(2)-Vintage Bad Moon didn't block Benalish Hero (7).
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (7) deals 2 combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 16 > 14
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 14 > 13
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (81) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders didn't block Juggernaut (81).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (81) deals 5 combat damage to Ai(1)-Vintage Crusaders.
Life: Life: Ai(1)-Vintage Crusaders 10 > 5
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Land: Ai(1)-Vintage Crusaders played Plains (51)
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 13 > 12
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (81) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders assigned Benalish Hero (7) to block Juggernaut (81).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (81) deals 5 damage to Benalish Hero (7).
Damage: Benalish Hero (7) deals 2 damage to Juggernaut (81).
Zone Change: Benalish Hero (7) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Mana: Plains (54) - {T}: Add {W}.
Add To Stack: Ai(1)-Vintage Crusaders cast Benalish Hero
Resolve Stack: Benalish Hero - Creature 1 / 1
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 12 > 11
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Juggernaut (81) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders assigned Benalish Hero (8) to block Juggernaut (81).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (81) deals 5 damage to Benalish Hero (8).
Damage: Benalish Hero (8) deals 2 damage to Juggernaut (81).
Zone Change: Benalish Hero (8) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Discard: Ai(2)-Vintage Bad Moon discards Sengir Vampire (77).
Turn: Turn 13 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Mana: Plains (54) - {T}: Add {W}.
Mana: Plains (32) - {T}: Add {W}.
Mana: Sol Ring (28) - {T}: Add {C}{C}.
Add To Stack: Ai(1)-Vintage Crusaders cast Wrath of God
Zone Change: Juggernaut (81) was put into Graveyard from Battlefield.
Resolve Stack: Wrath of God (22) - Destroy all creatures. They can't be regenerated.
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 14 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 11 > 10
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Discard: Ai(2)-Vintage Bad Moon discards Juggernaut (79).
Turn: Turn 15 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Mana: Plains (54) - {T}: Add {W}.
Mana: Sol Ring (28) - {T}: Add {C}{C}.
Add To Stack: Ai(1)-Vintage Crusaders cast Mesa Pegasus
Resolve Stack: Mesa Pegasus - Creature 1 / 1
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 16 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 10 > 9
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Land: Ai(2)-Vintage Bad Moon played Swamp (109)
Mana: Swamp (116) - {T}: Add {B}.
Mana: Swamp (109) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Animate Dead targeting [Sengir Vampire (77)]
Resolve Stack: Animate Dead (71) -  Attach to Sengir Vampire (77)
Add To Stack: Ai(2)-Vintage Bad Moon triggered Animate Dead
Resolve Stack: When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. [Zone Changer: Animate Dead (71)]
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 17 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Land: Ai(1)-Vintage Crusaders played Plains (31)
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 18 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 9 > 8
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Sengir Vampire (77) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders assigned Mesa Pegasus (25) to block Sengir Vampire (77).
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Sengir Vampire (77) deals 3 damage to Mesa Pegasus (25).
Damage: Mesa Pegasus (25) deals 2 damage to Sengir Vampire (77).
Zone Change: Mesa Pegasus (25) was put into Graveyard from Battlefield.
Add To Stack: Ai(2)-Vintage Bad Moon triggered Sengir Vampire
Resolve Stack: Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. [Zone Changer: Mesa Pegasus (25)]
Phase: Ai(2)-Vintage Bad Moon's End of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (116) - {T}: Add {B}.
Mana: Swamp (109) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Black Knight
Resolve Stack: Black Knight - Creature 2 / 2
Phase: Ai(2)-Vintage Bad Moon's End step
Phase: Ai(2)-Vintage Bad Moon's Cleanup step
Turn: Turn 19 (Ai(1)-Vintage Crusaders)
Phase: Ai(1)-Vintage Crusaders' Untap step
Phase: Ai(1)-Vintage Crusaders' Upkeep step
Phase: Ai(1)-Vintage Crusaders' Draw step
Phase: Ai(1)-Vintage Crusaders' Main phase, precombat
Phase: Ai(1)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(1)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(1)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(1)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(1)-Vintage Crusaders' Combat Damage Step
Phase: Ai(1)-Vintage Crusaders' End of Combat Step
Phase: Ai(1)-Vintage Crusaders' Main phase, postcombat
Land: Ai(1)-Vintage Crusaders played Plains (12)
Phase: Ai(1)-Vintage Crusaders' End step
Phase: Ai(1)-Vintage Crusaders' Cleanup step
Turn: Turn 20 (Ai(2)-Vintage Bad Moon)
Phase: Ai(2)-Vintage Bad Moon's Untap step
Phase: Ai(2)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Draw step
Add To Stack: Ai(2)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (95) deals 1 non-combat damage to Ai(2)-Vintage Bad Moon.
Life: Life: Ai(2)-Vintage Bad Moon 8 > 7
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Bad Moon]
Phase: Ai(2)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(2)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(2)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(2)-Vintage Bad Moon assigned Sengir Vampire (77) and Black Knight (75) to attack Ai(1)-Vintage Crusaders.
Phase: Ai(2)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(1)-Vintage Crusaders didn't block Sengir Vampire (77).
Ai(1)-Vintage Crusaders didn't block Black Knight (75).
Mana: Swamp (116) - {T}: Add {B}.
Mana: Swamp (109) - {T}: Add {B}.
Add To Stack: Ai(2)-Vintage Bad Moon cast Howl from Beyond targeting [Sengir Vampire (77)]
Resolve Stack: Howl from Beyond (96) - Sengir Vampire (77) gets +1/+0  until end of turn. (X=1)
Phase: Ai(2)-Vintage Bad Moon's First Strike Damage Step
Damage: Black Knight (75) deals 2 combat damage to Ai(1)-Vintage Crusaders.
Life: Life: Ai(1)-Vintage Crusaders 5 > 3
Phase: Ai(2)-Vintage Bad Moon's Combat Damage Step
Damage: Sengir Vampire (77) deals 5 combat damage to Ai(1)-Vintage Crusaders.
Life: Life: Ai(1)-Vintage Crusaders 3 > -2
Player Control: Ai(1)-Vintage Crusaders has restored control over themself
Player Control: Ai(2)-Vintage Bad Moon has restored control over themself
Game Outcome: Turn 10
Game Outcome: Ai(1)-Vintage Crusaders has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Bad Moon has won because all opponents have lost
Match Result: Ai(1)-Vintage Crusaders: 0 Ai(2)-Vintage Bad Moon: 2 

Game Result: Game 2 ended in 1299 ms. Ai(2)-Vintage Bad Moon has won!