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Loss against Vintage Green Stompy

It's Raining Men vs. Vintage Green Stompy

Rating change 0 Aug 25, 2026 · 05:13 UTC
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Mulligan: Ai(2)-It's Raining Men has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Green Stompy has kept a hand of 7 cards
Mulligan: Ai(2)-It's Raining Men has kept a hand of 6 cards
Turn: Turn 1 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (33)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (33) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 2 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (110)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (110) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (34)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Mana: Forest (33) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Giant Growth targeting [Birds of Paradise (41)]
Resolve Stack: Giant Growth (12) - Birds of Paradise (41) gets +3/+3  until end of turn.
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Birds of Paradise (41) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Birds of Paradise (41).
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Damage: Birds of Paradise (41) deals 3 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 20 > 17
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 4 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (103)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (72) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (72).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (72) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 20 > 19
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (110) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (18)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (33) - {T}: Add {G}.
Mana: Forest (34) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Elvish Archers
Resolve Stack: Elvish Archers - Creature 2 / 1
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 6 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (107)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (72), Flying Men (86) and Flying Men (90) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (72).
Ai(1)-Vintage Green Stompy didn't block Flying Men (86).
Ai(1)-Vintage Green Stompy didn't block Flying Men (90).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (72) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (86) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (90) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 19 > 16
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (110) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (107) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (17)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Elvish Archers (57) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Elvish Archers (57).
Mana: Forest (33) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Giant Growth targeting [Elvish Archers (57)]
Resolve Stack: Giant Growth (10) - Elvish Archers (57) gets +3/+3  until end of turn.
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (57) deals 5 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 17 > 12
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 8 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (72), Flying Men (86), Flying Men (90), Flying Men (84), Flying Men (91) and Flying Men (78) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (72).
Ai(1)-Vintage Green Stompy didn't block Flying Men (86).
Ai(1)-Vintage Green Stompy didn't block Flying Men (90).
Ai(1)-Vintage Green Stompy didn't block Flying Men (84).
Ai(1)-Vintage Green Stompy didn't block Flying Men (91).
Ai(1)-Vintage Green Stompy didn't block Flying Men (78).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (72) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (86) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (90) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (84) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (91) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (78) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 16 > 10
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Land: Ai(2)-It's Raining Men played Island (120)
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (24)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Elvish Archers (57) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Elvish Archers (57).
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (57) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 12 > 10
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (33) - {T}: Add {G}.
Mana: Forest (34) - {T}: Add {G}.
Mana: Forest (18) - {T}: Add {G}.
Mana: Forest (17) - {T}: Add {G}.
Mana: Forest (24) - {T}: Add {G}.
Mana: Birds of Paradise (41) - {T}: Add one mana of any color.
Add To Stack: Ai(1)-Vintage Green Stompy cast Craw Wurm
Resolve Stack: Craw Wurm - Creature 6 / 4
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 10 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (72), Flying Men (86), Flying Men (90), Flying Men (84), Flying Men (91) and Flying Men (78) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (72).
Ai(1)-Vintage Green Stompy didn't block Flying Men (86).
Ai(1)-Vintage Green Stompy didn't block Flying Men (90).
Ai(1)-Vintage Green Stompy didn't block Flying Men (84).
Ai(1)-Vintage Green Stompy didn't block Flying Men (91).
Ai(1)-Vintage Green Stompy didn't block Flying Men (78).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (72) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (86) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (90) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (84) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (91) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (78) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 10 > 4
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (110) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Craw Wurm (36) and Elvish Archers (57) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (83) to block Craw Wurm (36).
Ai(2)-It's Raining Men didn't block Elvish Archers (57).
Mana: Forest (33) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Berserk targeting [Craw Wurm (36)]
Resolve Stack: Berserk (52) - Craw Wurm (36) gets +12/+0 and gains trample until end of turn. At the beginning of the next end step, destroy that creature if it attacked this turn.
Mana: Forest (34) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Berserk targeting [Craw Wurm (36)]
Resolve Stack: Berserk (54) - Craw Wurm (36) gets +24/+0 and gains trample until end of turn. At the beginning of the next end step, destroy that creature if it attacked this turn.
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (57) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 10 > 8
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Damage: Craw Wurm (36) deals 23 combat damage to Ai(2)-It's Raining Men.
Damage: Craw Wurm (36) deals 1 damage to Flying Men (83).
Damage: Flying Men (83) deals 1 damage to Craw Wurm (36).
Life: Life: Ai(2)-It's Raining Men 8 > -15
Player Control: Ai(1)-Vintage Green Stompy has restored control over themself
Player Control: Ai(2)-It's Raining Men has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Green Stompy has won because all opponents have lost
Game Outcome: Ai(2)-It's Raining Men has lost because life total reached 0
Match Result: Ai(1)-Vintage Green Stompy: 1 Ai(2)-It's Raining Men: 3 

Game Result: Game 4 ended in 984 ms. Ai(1)-Vintage Green Stompy has won!