← Back to It's Raining Men

Anything Goes · simulation record

Win against Vintage Green Stompy

It's Raining Men vs. Vintage Green Stompy

Rating change 0 Aug 25, 2026 · 05:13 UTC
ResultWin
Turns
Runtime
Forge logCaptured

Verified telemetry

Game events

No compact event telemetry was captured for this game.

Raw evidence

Forge transcript

Open raw simulation log
Error handling registered!
15:13:04 [INFO ] GuiBase: ##########################################
15:13:04 [INFO ] GuiBase: APP: Forge v.2.0.14-SNAPSHOT-08.08
15:13:04 [INFO ] GuiBase: Java: 21.0.12.1 (Eclipse Adoptium)
15:13:04 [INFO ] GuiBase: OS: Windows Server 2022 10.0 amd64
15:13:04 [INFO ] GuiBase: RAM: 4096 MB max, 24 CPUs
15:13:04 [INFO ] GuiBase: ##########################################
Language 'en-US' loaded successfully.
(ThreadUtil first call): Running with priority 5
Read cards: 33617 archived files in 0 ms (25 parts) using thread pool
Read cards: 836 files in 0 ms (8 parts) using thread pool
Simulation mode
Ai(1)-Vintage Green Stompy vs Ai(2)-It's Raining Men - five games of Constructed
Mulligan: Ai(2)-It's Raining Men has kept a hand of 7 cards
Mulligan: Ai(1)-Vintage Green Stompy has kept a hand of 7 cards
Turn: Turn 1 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (103)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 2 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (17)
Mana: Forest (17) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Natural Selection targeting [Ai(1)-Vintage Green Stompy]
Resolve Stack: Natural Selection (2) - Look at the top 3 cards of Ai(1)-Vintage Green Stompy's library. Then put them back in any order.You may have that player shuffle their library.
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 3 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (102)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (88) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (88).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (88) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 20 > 19
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (102) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 4 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (15)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (17) - {T}: Add {G}.
Mana: Forest (15) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Elvish Archers
Resolve Stack: Elvish Archers - Creature 2 / 1
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 5 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (120)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (88), Flying Men (66) and Flying Men (83) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (88).
Ai(1)-Vintage Green Stompy didn't block Flying Men (66).
Ai(1)-Vintage Green Stompy didn't block Flying Men (83).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (88) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (66) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (83) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 19 > 16
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (102) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (120) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 6 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Land: Ai(1)-Vintage Green Stompy played Forest (33)
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Elvish Archers (60) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Elvish Archers (60).
Mana: Forest (17) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Giant Growth targeting [Elvish Archers (60)]
Resolve Stack: Giant Growth (11) - Elvish Archers (60) gets +3/+3  until end of turn.
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (60) deals 5 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 20 > 15
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (15) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Llanowar Elves
Resolve Stack: Llanowar Elves - Creature 1 / 1
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 7 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (88), Flying Men (66), Flying Men (83), Flying Men (75), Flying Men (93) and Flying Men (78) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (88).
Ai(1)-Vintage Green Stompy didn't block Flying Men (66).
Ai(1)-Vintage Green Stompy didn't block Flying Men (83).
Ai(1)-Vintage Green Stompy didn't block Flying Men (75).
Ai(1)-Vintage Green Stompy didn't block Flying Men (93).
Ai(1)-Vintage Green Stompy didn't block Flying Men (78).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (88) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (66) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (83) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (93) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (78) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 16 > 10
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Land: Ai(2)-It's Raining Men played Island (113)
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 8 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Elvish Archers (60) and Llanowar Elves (43) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Elvish Archers (60).
Ai(2)-It's Raining Men didn't block Llanowar Elves (43).
Mana: Forest (17) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Berserk targeting [Llanowar Elves (43)]
Resolve Stack: Berserk (53) - Llanowar Elves (43) gets +2/+0 and gains trample until end of turn. At the beginning of the next end step, destroy that creature if it attacked this turn.
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (60) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 15 > 13
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Damage: Llanowar Elves (43) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 13 > 11
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (15) - {T}: Add {G}.
Mana: Forest (33) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Regrowth targeting [Berserk (53)]
Resolve Stack: Regrowth (55) - Return Berserk (53) from the graveyard to its owner's hand.
Phase: Ai(1)-Vintage Green Stompy's End step
Add To Stack: Ai(1)-Vintage Green Stompy triggered Berserk
Zone Change: Llanowar Elves (43) was put into Graveyard from Battlefield.
Resolve Stack: At the beginning of the next end step, destroy that creature if it attacked this turn. ([Llanowar Elves (43)]) [Phase: Ai(1)-Vintage Green Stompy]
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 9 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (88), Flying Men (66), Flying Men (83), Flying Men (75), Flying Men (93) and Flying Men (78) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy didn't block Flying Men (88).
Ai(1)-Vintage Green Stompy didn't block Flying Men (66).
Ai(1)-Vintage Green Stompy didn't block Flying Men (83).
Ai(1)-Vintage Green Stompy didn't block Flying Men (75).
Ai(1)-Vintage Green Stompy didn't block Flying Men (93).
Ai(1)-Vintage Green Stompy didn't block Flying Men (78).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (88) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (66) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (83) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (93) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (78) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 10 > 4
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Land: Ai(2)-It's Raining Men played Island (114)
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 10 (Ai(1)-Vintage Green Stompy)
Phase: Ai(1)-Vintage Green Stompy's Untap step
Phase: Ai(1)-Vintage Green Stompy's Upkeep step
Phase: Ai(1)-Vintage Green Stompy's Draw step
Phase: Ai(1)-Vintage Green Stompy's Main phase, precombat
Phase: Ai(1)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(1)-Vintage Green Stompy assigned Elvish Archers (60) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Elvish Archers (60).
Phase: Ai(1)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (60) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 11 > 9
Phase: Ai(1)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(1)-Vintage Green Stompy's End of Combat Step
Phase: Ai(1)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (17) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Green Stompy cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(1)-Vintage Green Stompy's End step
Phase: Ai(1)-Vintage Green Stompy's Cleanup step
Turn: Turn 11 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (88), Flying Men (66), Flying Men (83), Flying Men (75), Flying Men (93) and Flying Men (78) to attack Ai(1)-Vintage Green Stompy.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Green Stompy assigned Birds of Paradise (39) to block Flying Men (88).
Ai(1)-Vintage Green Stompy didn't block Flying Men (66).
Ai(1)-Vintage Green Stompy didn't block Flying Men (83).
Ai(1)-Vintage Green Stompy didn't block Flying Men (75).
Ai(1)-Vintage Green Stompy didn't block Flying Men (93).
Ai(1)-Vintage Green Stompy didn't block Flying Men (78).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (88) deals 1 damage to Birds of Paradise (39).
Damage: Flying Men (66) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (83) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (93) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Damage: Flying Men (78) deals 1 combat damage to Ai(1)-Vintage Green Stompy.
Life: Life: Ai(1)-Vintage Green Stompy 4 > -1
Player Control: Ai(1)-Vintage Green Stompy has restored control over themself
Player Control: Ai(2)-It's Raining Men has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Green Stompy has lost because life total reached 0
Game Outcome: Ai(2)-It's Raining Men has won because all opponents have lost
Match Result: Ai(1)-Vintage Green Stompy: 0 Ai(2)-It's Raining Men: 1 

Game Result: Game 1 ended in 1577 ms. Ai(2)-It's Raining Men has won!