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Loss against Vintage Bad Moon
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Aug 25, 2026 · 04:34 UTC
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Simulation mode
Ai(1)-Vintage Bad Moon vs Ai(2)-Vintage Crusaders - five games of Constructed
Mulligan: Ai(2)-Vintage Crusaders has mulliganed down to 6 cards.
Mulligan: Ai(2)-Vintage Crusaders has kept a hand of 6 cards
Mulligan: Ai(1)-Vintage Bad Moon has kept a hand of 7 cards
Turn: Turn 1 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Land: Ai(2)-Vintage Crusaders played Plains (94)
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Mana: Plains (94) - {T}: Add {W}.
Add To Stack: Ai(2)-Vintage Crusaders cast Benalish Hero
Resolve Stack: Benalish Hero - Creature 1 / 1
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 2 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Phase: Ai(1)-Vintage Bad Moon's Draw step
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Land: Ai(1)-Vintage Bad Moon played Swamp (57)
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (57) - {T}: Add {B}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Mana Vault
Resolve Stack: Mana Vault
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 3 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Land: Ai(2)-Vintage Crusaders played Plains (111)
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned Benalish Hero (70) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block Benalish Hero (70).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (70) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 20 > 19
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Mana: Plains (94) - {T}: Add {W}.
Mana: Plains (111) - {T}: Add {W}.
Add To Stack: Ai(2)-Vintage Crusaders cast White Knight
Resolve Stack: White Knight - Creature 2 / 2
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 4 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Land: Ai(1)-Vintage Bad Moon played Swamp (44)
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (57) - {T}: Add {B}.
Mana: Swamp (44) - {T}: Add {B}.
Mana: Mana Vault (35) - {T}: Add {C}{C}{C}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 5 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Mana: Plains (94) - {T}: Add {W}.
Add To Stack: Ai(2)-Vintage Crusaders cast Swords to Plowshares targeting [Juggernaut (22)]
Zone Change: Juggernaut (22) was put into Exile from Battlefield.
Life: Life: Ai(1)-Vintage Bad Moon 19 > 24
Resolve Stack: Swords to Plowshares (118) - Exile Juggernaut (22). Ai(1)-Vintage Bad Moon gains life equal to its power.
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned White Knight (64) and Benalish Hero (70) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block White Knight (64).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (70).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Damage: White Knight (64) deals 2 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 24 > 22
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (70) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 22 > 21
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Mana: Plains (111) - {T}: Add {W}.
Add To Stack: Ai(2)-Vintage Crusaders cast Benalish Hero
Resolve Stack: Benalish Hero - Creature 1 / 1
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 6 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (35) deals 1 non-combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 21 > 20
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Land: Ai(1)-Vintage Bad Moon played Swamp (59)
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (57) - {T}: Add {B}.
Mana: Swamp (44) - {T}: Add {B}.
Mana: Swamp (59) - {T}: Add {B}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Royal Assassin
Resolve Stack: Royal Assassin - Creature 1 / 1
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 7 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Mana: Plains (94) - {T}: Add {W}.
Add To Stack: Ai(2)-Vintage Crusaders cast Swords to Plowshares targeting [Royal Assassin (39)]
Zone Change: Royal Assassin (39) was put into Exile from Battlefield.
Life: Life: Ai(1)-Vintage Bad Moon 20 > 21
Resolve Stack: Swords to Plowshares (117) - Exile Royal Assassin (39). Ai(1)-Vintage Bad Moon gains life equal to its power.
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned White Knight (64), Benalish Hero (70) and Benalish Hero (69) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block White Knight (64).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (70).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (69).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Damage: White Knight (64) deals 2 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 21 > 19
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (70) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Damage: Benalish Hero (69) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 19 > 17
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 8 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (35) deals 1 non-combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 17 > 16
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 9 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned White Knight (64), Benalish Hero (70) and Benalish Hero (69) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block White Knight (64).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (70).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (69).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Damage: White Knight (64) deals 2 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 16 > 14
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (70) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Damage: Benalish Hero (69) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 14 > 12
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 10 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Damage: Mana Vault (35) deals 1 non-combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 12 > 11
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Add To Stack: Ai(1)-Vintage Bad Moon cast Mox Jet
Resolve Stack: Mox Jet
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (57) - {T}: Add {B}.
Mana: Swamp (44) - {T}: Add {B}.
Mana: Swamp (59) - {T}: Add {B}.
Mana: Mox Jet (60) - {T}: Add {B}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 11 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 12 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Mana: Swamp (57) - {T}: Add {B}.
Mana: Swamp (44) - {T}: Add {B}.
Mana: Swamp (59) - {T}: Add {B}.
Mana: Mox Jet (60) - {T}: Add {B}.
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(1)-Vintage Bad Moon assigned Juggernaut (19) to attack Ai(2)-Vintage Crusaders.
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(2)-Vintage Crusaders didn't block Juggernaut (19).
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (19) deals 5 combat damage to Ai(2)-Vintage Crusaders.
Life: Life: Ai(2)-Vintage Crusaders 20 > 15
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 13 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Land: Ai(2)-Vintage Crusaders played Plains (114)
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned White Knight (64), Benalish Hero (70) and Benalish Hero (69) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block White Knight (64).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (70).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (69).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Damage: White Knight (64) deals 2 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 11 > 9
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (70) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Damage: Benalish Hero (69) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 9 > 7
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 14 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Mana: Swamp (57) - {T}: Add {B}.
Mana: Swamp (44) - {T}: Add {B}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Terror targeting [Benalish Hero (70)]
Zone Change: Benalish Hero (70) was put into Graveyard from Battlefield.
Resolve Stack: Terror (23) - Destroy Benalish Hero (70). It can't be regenerated.
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(1)-Vintage Bad Moon assigned Juggernaut (19) to attack Ai(2)-Vintage Crusaders.
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(2)-Vintage Crusaders didn't block Juggernaut (19).
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (19) deals 5 combat damage to Ai(2)-Vintage Crusaders.
Life: Life: Ai(2)-Vintage Crusaders 15 > 10
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Mana: Swamp (59) - {T}: Add {B}.
Mana: Mox Jet (60) - {T}: Add {B}.
Mana: Mana Vault (35) - {T}: Add {C}{C}{C}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Pestilence
Resolve Stack: Pestilence
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 15 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned White Knight (64) and Benalish Hero (69) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block White Knight (64).
Ai(1)-Vintage Bad Moon didn't block Benalish Hero (69).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Damage: White Knight (64) deals 2 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 7 > 5
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Damage: Benalish Hero (69) deals 1 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 5 > 4
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 16 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Mana: Swamp (57) - {T}: Add {B}.
Mana: Swamp (44) - {T}: Add {B}.
Mana: Swamp (59) - {T}: Add {B}.
Mana: Mox Jet (60) - {T}: Add {B}.
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Phase: Ai(1)-Vintage Bad Moon's Draw step
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(1)-Vintage Bad Moon assigned Juggernaut (19) to attack Ai(2)-Vintage Crusaders.
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(2)-Vintage Crusaders didn't block Juggernaut (19).
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (19) deals 5 combat damage to Ai(2)-Vintage Crusaders.
Life: Life: Ai(2)-Vintage Crusaders 10 > 5
Phase: Ai(1)-Vintage Bad Moon's End of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Main phase, postcombat
Phase: Ai(1)-Vintage Bad Moon's End step
Phase: Ai(1)-Vintage Bad Moon's Cleanup step
Turn: Turn 17 (Ai(2)-Vintage Crusaders)
Phase: Ai(2)-Vintage Crusaders' Untap step
Phase: Ai(2)-Vintage Crusaders' Upkeep step
Phase: Ai(2)-Vintage Crusaders' Draw step
Phase: Ai(2)-Vintage Crusaders' Main phase, precombat
Phase: Ai(2)-Vintage Crusaders' Beginning of Combat Step
Phase: Ai(2)-Vintage Crusaders' Declare Attackers Step
Combat: Ai(2)-Vintage Crusaders assigned White Knight (64) to attack Ai(1)-Vintage Bad Moon.
Phase: Ai(2)-Vintage Crusaders' Declare Blockers Step
Combat: Ai(1)-Vintage Bad Moon didn't block White Knight (64).
Phase: Ai(2)-Vintage Crusaders' First Strike Damage Step
Damage: White Knight (64) deals 2 combat damage to Ai(1)-Vintage Bad Moon.
Life: Life: Ai(1)-Vintage Bad Moon 4 > 2
Phase: Ai(2)-Vintage Crusaders' Combat Damage Step
Phase: Ai(2)-Vintage Crusaders' End of Combat Step
Phase: Ai(2)-Vintage Crusaders' Main phase, postcombat
Phase: Ai(2)-Vintage Crusaders' End step
Phase: Ai(2)-Vintage Crusaders' Cleanup step
Turn: Turn 18 (Ai(1)-Vintage Bad Moon)
Phase: Ai(1)-Vintage Bad Moon's Untap step
Phase: Ai(1)-Vintage Bad Moon's Upkeep step
Add To Stack: Ai(1)-Vintage Bad Moon triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(1)-Vintage Bad Moon]
Mana: Swamp (57) - {T}: Add {B}.
Add To Stack: Ai(1)-Vintage Bad Moon activated Pestilence
Replacement Effect: Protection from black
Damage: Pestilence (41) deals 1 damage to Juggernaut (19).
Damage: Pestilence (41) deals 1 damage to Benalish Hero (69).
Damage: Pestilence (41) deals 1 non-combat damage to Ai(1)-Vintage Bad Moon.
Damage: Pestilence (41) deals 1 non-combat damage to Ai(2)-Vintage Crusaders.
Life: Life: Ai(1)-Vintage Bad Moon 2 > 1
Life: Life: Ai(2)-Vintage Crusaders 5 > 4
Resolve Stack: Pestilence (41) - Deals 1 damage to each creature and each player.
Zone Change: Benalish Hero (69) was put into Graveyard from Battlefield.
Phase: Ai(1)-Vintage Bad Moon's Draw step
Phase: Ai(1)-Vintage Bad Moon's Main phase, precombat
Land: Ai(1)-Vintage Bad Moon played Swamp (51)
Mana: Swamp (44) - {T}: Add {B}.
Mana: Swamp (59) - {T}: Add {B}.
Add To Stack: Ai(1)-Vintage Bad Moon cast Animate Dead targeting [Benalish Hero (70)]
Resolve Stack: Animate Dead (10) - Attach to Benalish Hero (70)
Add To Stack: Ai(1)-Vintage Bad Moon triggered Animate Dead
Resolve Stack: When Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. [Zone Changer: Animate Dead (10)]
Phase: Ai(1)-Vintage Bad Moon's Beginning of Combat Step
Phase: Ai(1)-Vintage Bad Moon's Declare Attackers Step
Combat: Ai(1)-Vintage Bad Moon assigned Juggernaut (19) to attack Ai(2)-Vintage Crusaders.
Phase: Ai(1)-Vintage Bad Moon's Declare Blockers Step
Combat: Ai(2)-Vintage Crusaders didn't block Juggernaut (19).
Phase: Ai(1)-Vintage Bad Moon's First Strike Damage Step
Phase: Ai(1)-Vintage Bad Moon's Combat Damage Step
Damage: Juggernaut (19) deals 5 combat damage to Ai(2)-Vintage Crusaders.
Life: Life: Ai(2)-Vintage Crusaders 4 > -1
Player Control: Ai(1)-Vintage Bad Moon has restored control over themself
Player Control: Ai(2)-Vintage Crusaders has restored control over themself
Game Outcome: Turn 9
Game Outcome: Ai(1)-Vintage Bad Moon has won because all opponents have lost
Game Outcome: Ai(2)-Vintage Crusaders has lost because life total reached 0
Match Result: Ai(1)-Vintage Bad Moon: 1 Ai(2)-Vintage Crusaders: 0
Game Result: Game 1 ended in 2541 ms. Ai(1)-Vintage Bad Moon has won!