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Win against Vintage Goblins

It's Raining Men vs. Vintage Goblins

Rating change +57 Aug 25, 2026 · 05:09 UTC
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Mulligan: Ai(1)-Vintage Goblins has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Goblins has kept a hand of 6 cards
Mulligan: Ai(2)-It's Raining Men has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (32)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (32) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 2 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (117)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (117) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (8)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 4 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (103)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (97) to attack Ai(1)-Vintage Goblins.
Mana: Mountain (32) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (56) - Goblin Balloon Brigade (56) gains flying until end of turn.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (97).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (97) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 20 > 19
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (117) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (7)
Add To Stack: Ai(1)-Vintage Goblins cast Mox Ruby
Resolve Stack: Mox Ruby
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 6 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (97), Flying Men (96) and Flying Men (100) to attack Ai(1)-Vintage Goblins.
Mana: Mountain (32) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (56) - Goblin Balloon Brigade (56) gains flying until end of turn.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (97).
Ai(1)-Vintage Goblins didn't block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (100).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (97) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (96) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (100) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 19 > 16
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (117) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (36)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (32) - {T}: Add {R}.
Mana: Mox Ruby (45) - {T}: Add {R}.
Mana: Mountain (36) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Hero
Resolve Stack: Goblin Hero - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 8 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (101)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (97), Flying Men (96), Flying Men (100), Flying Men (69) and Flying Men (82) to attack Ai(1)-Vintage Goblins.
Mana: Taiga (8) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (56) - Goblin Balloon Brigade (56) gains flying until end of turn.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (97).
Ai(1)-Vintage Goblins didn't block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (100).
Ai(1)-Vintage Goblins didn't block Flying Men (69).
Ai(1)-Vintage Goblins didn't block Flying Men (82).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (97) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (96) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (100) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (69) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (82) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 16 > 11
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (117) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (101) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (38)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Hero (48) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Goblin Hero (48).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblin Hero (48) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 20 > 18
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 10 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (97), Flying Men (96), Flying Men (100), Flying Men (69), Flying Men (82), Flying Men (90), Flying Men (93) and Flying Men (80) to attack Ai(1)-Vintage Goblins.
Mana: Mountain (32) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (56) - Goblin Balloon Brigade (56) gains flying until end of turn.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Balloon Brigade (56) to block Flying Men (97).
Ai(1)-Vintage Goblins didn't block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (100).
Ai(1)-Vintage Goblins didn't block Flying Men (69).
Ai(1)-Vintage Goblins didn't block Flying Men (82).
Ai(1)-Vintage Goblins didn't block Flying Men (90).
Ai(1)-Vintage Goblins didn't block Flying Men (93).
Ai(1)-Vintage Goblins didn't block Flying Men (80).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (97) deals 1 damage to Goblin Balloon Brigade (56).
Damage: Flying Men (96) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (100) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (69) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (82) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (90) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (93) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (80) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Goblin Balloon Brigade (56) deals 1 damage to Flying Men (97).
Life: Life: Ai(1)-Vintage Goblins 11 > 4
Zone Change: Flying Men (97) was put into Graveyard from Battlefield.
Zone Change: Goblin Balloon Brigade (56) was put into Graveyard from Battlefield.
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (117) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Hero (48) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Goblin Hero (48).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblin Hero (48) deals 2 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 18 > 16
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (32) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 12 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (96), Flying Men (100), Flying Men (69), Flying Men (82), Flying Men (90), Flying Men (93), Flying Men (80) and Flying Men (81) to attack Ai(1)-Vintage Goblins.
Mana: Mox Ruby (45) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins activated Goblin Balloon Brigade
Resolve Stack: Goblin Balloon Brigade (57) - Goblin Balloon Brigade (57) gains flying until end of turn.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins assigned Goblin Balloon Brigade (57) to block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (100).
Ai(1)-Vintage Goblins didn't block Flying Men (69).
Ai(1)-Vintage Goblins didn't block Flying Men (82).
Ai(1)-Vintage Goblins didn't block Flying Men (90).
Ai(1)-Vintage Goblins didn't block Flying Men (93).
Ai(1)-Vintage Goblins didn't block Flying Men (80).
Ai(1)-Vintage Goblins didn't block Flying Men (81).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (96) deals 1 damage to Goblin Balloon Brigade (57).
Damage: Flying Men (100) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (69) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (82) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (90) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (93) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (80) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (81) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Goblin Balloon Brigade (57) deals 1 damage to Flying Men (96).
Life: Life: Ai(1)-Vintage Goblins 4 > -3
Player Control: Ai(1)-Vintage Goblins has restored control over themself
Player Control: Ai(2)-It's Raining Men has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Goblins has lost because life total reached 0
Game Outcome: Ai(2)-It's Raining Men has won because all opponents have lost
Match Result: Ai(1)-Vintage Goblins: 1 Ai(2)-It's Raining Men: 4 

Game Result: Game 5 ended in 1530 ms. Ai(2)-It's Raining Men has won!