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Win against Vintage Goblins

It's Raining Men vs. Vintage Goblins

Rating change 0 Aug 25, 2026 · 05:09 UTC
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Mulligan: Ai(2)-It's Raining Men has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Goblins has mulliganed down to 6 cards.
Mulligan: Ai(2)-It's Raining Men has kept a hand of 6 cards
Mulligan: Ai(1)-Vintage Goblins has kept a hand of 6 cards
Turn: Turn 1 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (112)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (112) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 2 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (35)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 3 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (103)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (75) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (75).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 20 > 19
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (112) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 4 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (24)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Sol Ring
Resolve Stack: Sol Ring
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 5 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Land: Ai(2)-It's Raining Men played Island (118)
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (75), Flying Men (87) and Flying Men (71) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (75).
Ai(1)-Vintage Goblins didn't block Flying Men (87).
Ai(1)-Vintage Goblins didn't block Flying Men (71).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (87) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (71) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 19 > 16
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (112) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Mana: Island (103) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 6 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Sol Ring (46) - {T}: Add {C}{C}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Caves targeting [Mountain (35)]
Resolve Stack: Goblin Caves (10) -  Attach to Mountain (35)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblins of the Flarg (3) and Mons's Goblin Raiders (19) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Goblins of the Flarg (3).
Ai(2)-It's Raining Men didn't block Mons's Goblin Raiders (19).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (3) deals 1 combat damage to Ai(2)-It's Raining Men.
Damage: Mons's Goblin Raiders (19) deals 1 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 20 > 18
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Taiga (8)
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 7 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (75), Flying Men (87), Flying Men (71), Flying Men (96) and Flying Men (82) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (75).
Ai(1)-Vintage Goblins didn't block Flying Men (87).
Ai(1)-Vintage Goblins didn't block Flying Men (71).
Ai(1)-Vintage Goblins didn't block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (82).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (87) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (71) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (96) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (82) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 16 > 11
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (112) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 8 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblins of the Flarg (3) and Mons's Goblin Raiders (19) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Goblins of the Flarg (3).
Ai(2)-It's Raining Men didn't block Mons's Goblin Raiders (19).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (3) deals 1 combat damage to Ai(2)-It's Raining Men.
Damage: Mons's Goblin Raiders (19) deals 1 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 18 > 16
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (38)
Mana: Mountain (24) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 9 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (75), Flying Men (87), Flying Men (71), Flying Men (96), Flying Men (82) and Flying Men (86) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (75).
Ai(1)-Vintage Goblins didn't block Flying Men (87).
Ai(1)-Vintage Goblins didn't block Flying Men (71).
Ai(1)-Vintage Goblins didn't block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (82).
Ai(1)-Vintage Goblins didn't block Flying Men (86).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (87) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (71) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (96) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (82) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (86) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 11 > 5
Phase: Ai(2)-It's Raining Men's End of Combat Step
Phase: Ai(2)-It's Raining Men's Main phase, postcombat
Mana: Island (112) - {T}: Add {U}.
Add To Stack: Ai(2)-It's Raining Men cast Flying Men
Resolve Stack: Flying Men - Creature 1 / 1
Phase: Ai(2)-It's Raining Men's End step
Phase: Ai(2)-It's Raining Men's Cleanup step
Turn: Turn 10 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblins of the Flarg (3), Mons's Goblin Raiders (19) and Goblins of the Flarg (1) to attack Ai(2)-It's Raining Men.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-It's Raining Men didn't block Goblins of the Flarg (3).
Ai(2)-It's Raining Men didn't block Mons's Goblin Raiders (19).
Ai(2)-It's Raining Men didn't block Goblins of the Flarg (1).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (3) deals 1 combat damage to Ai(2)-It's Raining Men.
Damage: Mons's Goblin Raiders (19) deals 1 combat damage to Ai(2)-It's Raining Men.
Damage: Goblins of the Flarg (1) deals 1 combat damage to Ai(2)-It's Raining Men.
Life: Life: Ai(2)-It's Raining Men 16 > 13
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Land: Ai(1)-Vintage Goblins played Mountain (30)
Mana: Sol Ring (46) - {T}: Add {C}{C}.
Mana: Mountain (24) - {T}: Add {R}.
Mana: Mountain (38) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 11 (Ai(2)-It's Raining Men)
Phase: Ai(2)-It's Raining Men's Untap step
Phase: Ai(2)-It's Raining Men's Upkeep step
Phase: Ai(2)-It's Raining Men's Draw step
Phase: Ai(2)-It's Raining Men's Main phase, precombat
Phase: Ai(2)-It's Raining Men's Beginning of Combat Step
Phase: Ai(2)-It's Raining Men's Declare Attackers Step
Combat: Ai(2)-It's Raining Men assigned Flying Men (75), Flying Men (87), Flying Men (71), Flying Men (96), Flying Men (82), Flying Men (86) and Flying Men (76) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-It's Raining Men's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Flying Men (75).
Ai(1)-Vintage Goblins didn't block Flying Men (87).
Ai(1)-Vintage Goblins didn't block Flying Men (71).
Ai(1)-Vintage Goblins didn't block Flying Men (96).
Ai(1)-Vintage Goblins didn't block Flying Men (82).
Ai(1)-Vintage Goblins didn't block Flying Men (86).
Ai(1)-Vintage Goblins didn't block Flying Men (76).
Phase: Ai(2)-It's Raining Men's First Strike Damage Step
Phase: Ai(2)-It's Raining Men's Combat Damage Step
Damage: Flying Men (75) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (87) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (71) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (96) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (82) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (86) deals 1 combat damage to Ai(1)-Vintage Goblins.
Damage: Flying Men (76) deals 1 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 5 > -2
Player Control: Ai(1)-Vintage Goblins has restored control over themself
Player Control: Ai(2)-It's Raining Men has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Goblins has lost because life total reached 0
Game Outcome: Ai(2)-It's Raining Men has won because all opponents have lost
Match Result: Ai(1)-Vintage Goblins: 1 Ai(2)-It's Raining Men: 3 

Game Result: Game 4 ended in 948 ms. Ai(2)-It's Raining Men has won!