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Aug 25, 2026 · 04:33 UTC
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Simulation mode
Ai(1)-Crap Wall Deck vs Ai(2)-Vintage Mono Red - five games of Constructed
Mulligan: Ai(2)-Vintage Mono Red has kept a hand of 7 cards
Mulligan: Ai(1)-Crap Wall Deck has kept a hand of 7 cards
Turn: Turn 1 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Land: Ai(2)-Vintage Mono Red played Mountain (75)
Add To Stack: Ai(2)-Vintage Mono Red cast Mox Ruby
Resolve Stack: Mox Ruby
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (75) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red cast Mana Vault
Resolve Stack: Mana Vault
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 2 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Tundra (14)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 3 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Land: Ai(2)-Vintage Mono Red played Mountain (73)
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (75) - {T}: Add {R}.
Mana: Mox Ruby (97) - {T}: Add {R}.
Mana: Mountain (73) - {T}: Add {R}.
Mana: Mana Vault (107) - {T}: Add {C}{C}{C}.
Add To Stack: Ai(2)-Vintage Mono Red cast Shivan Dragon
Resolve Stack: Shivan Dragon - Creature 5 / 5
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 4 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (8)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Tundra (14) - {T}: Add {W}.
Mana: Island (8) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: Black
Resolve Stack: Circle of Protection: Black
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 5 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Draw step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Damage: Mana Vault (107) deals 1 non-combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 20 > 19
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Red assigned Shivan Dragon (87) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Shivan Dragon (87).
Mana: Mountain (75) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red activated Shivan Dragon
Resolve Stack: Shivan Dragon (87) - Shivan Dragon (87) gets +1/+0 until end of turn.
Mana: Mox Ruby (97) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red activated Shivan Dragon
Resolve Stack: Shivan Dragon (87) - Shivan Dragon (87) gets +1/+0 until end of turn.
Mana: Mountain (73) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red activated Shivan Dragon
Resolve Stack: Shivan Dragon (87) - Shivan Dragon (87) gets +1/+0 until end of turn.
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Damage: Shivan Dragon (87) deals 8 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 20 > 12
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 6 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Tundra (14) - {T}: Add {W}.
Mana: Island (8) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: Blue
Resolve Stack: Circle of Protection: Blue
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 7 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Draw step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Damage: Mana Vault (107) deals 1 non-combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 19 > 18
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Red assigned Shivan Dragon (87) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Shivan Dragon (87).
Mana: Mountain (75) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red activated Shivan Dragon
Resolve Stack: Shivan Dragon (87) - Shivan Dragon (87) gets +1/+0 until end of turn.
Mana: Mox Ruby (97) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red activated Shivan Dragon
Resolve Stack: Shivan Dragon (87) - Shivan Dragon (87) gets +1/+0 until end of turn.
Mana: Mountain (73) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red activated Shivan Dragon
Resolve Stack: Shivan Dragon (87) - Shivan Dragon (87) gets +1/+0 until end of turn.
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Damage: Shivan Dragon (87) deals 8 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 12 > 4
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 8 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Plains (17)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (8) - {T}: Add {U}.
Mana: Tundra (14) - {T}: Add {U}.
Mana: Plains (17) - {T}: Add {W}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Air
Resolve Stack: Wall of Air - Creature 1 / 5
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 9 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Draw step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Damage: Mana Vault (107) deals 1 non-combat damage to Ai(2)-Vintage Mono Red.
Life: Life: Ai(2)-Vintage Mono Red 18 > 17
Resolve Stack: At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Land: Ai(2)-Vintage Mono Red played Mountain (77)
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Red assigned Shivan Dragon (87) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Air (23) to block Shivan Dragon (87).
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Damage: Shivan Dragon (87) deals 5 damage to Wall of Air (23).
Damage: Wall of Air (23) deals 1 damage to Shivan Dragon (87).
Zone Change: Wall of Air (23) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (75) - {T}: Add {R}.
Mana: Mox Ruby (97) - {T}: Add {R}.
Mana: Mountain (73) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Mono Red cast Granite Gargoyle
Resolve Stack: Granite Gargoyle - Creature 2 / 2
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 10 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Plains (52)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Plains (17) - {T}: Add {W}.
Mana: Island (8) - {T}: Add {U}.
Mana: Plains (52) - {T}: Add {W}.
Mana: Tundra (14) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Swords
Resolve Stack: Wall of Swords - Creature 3 / 5
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 11 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Mana: Mountain (75) - {T}: Add {R}.
Mana: Mox Ruby (97) - {T}: Add {R}.
Mana: Mountain (73) - {T}: Add {R}.
Mana: Mountain (77) - {T}: Add {R}.
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Draw step
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Red assigned Shivan Dragon (87) and Granite Gargoyle (62) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Swords (55) to block Shivan Dragon (87).
Ai(1)-Crap Wall Deck didn't block Granite Gargoyle (62).
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Damage: Shivan Dragon (87) deals 5 damage to Wall of Swords (55).
Damage: Granite Gargoyle (62) deals 2 combat damage to Ai(1)-Crap Wall Deck.
Damage: Wall of Swords (55) deals 3 damage to Shivan Dragon (87).
Life: Life: Ai(1)-Crap Wall Deck 4 > 2
Zone Change: Wall of Swords (55) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Mono Red's End of Combat Step
Phase: Ai(2)-Vintage Mono Red's Main phase, postcombat
Mana: Mana Vault (107) - {T}: Add {C}{C}{C}.
Add To Stack: Ai(2)-Vintage Mono Red cast Howling Mine
Resolve Stack: Howling Mine
Phase: Ai(2)-Vintage Mono Red's End step
Phase: Ai(2)-Vintage Mono Red's Cleanup step
Turn: Turn 12 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Add To Stack: Ai(2)-Vintage Mono Red triggered Howling Mine
Resolve Stack: At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. [Phase: Ai(1)-Crap Wall Deck]
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Plains (17) - {T}: Add {W}.
Mana: Island (8) - {T}: Add {U}.
Mana: Plains (52) - {T}: Add {W}.
Mana: Tundra (14) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Swords
Resolve Stack: Wall of Swords - Creature 3 / 5
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 13 (Ai(2)-Vintage Mono Red)
Phase: Ai(2)-Vintage Mono Red's Untap step
Phase: Ai(2)-Vintage Mono Red's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Red triggered Mana Vault
Mana: Mountain (75) - {T}: Add {R}.
Mana: Mox Ruby (97) - {T}: Add {R}.
Mana: Mountain (73) - {T}: Add {R}.
Mana: Mountain (77) - {T}: Add {R}.
Resolve Stack: At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Draw step
Add To Stack: Ai(2)-Vintage Mono Red triggered Howling Mine
Resolve Stack: At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. [Phase: Ai(2)-Vintage Mono Red]
Phase: Ai(2)-Vintage Mono Red's Main phase, precombat
Phase: Ai(2)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Red's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Red assigned Shivan Dragon (87) and Granite Gargoyle (62) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Mono Red's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Swords (56) to block Shivan Dragon (87).
Ai(1)-Crap Wall Deck didn't block Granite Gargoyle (62).
Phase: Ai(2)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Red's Combat Damage Step
Damage: Shivan Dragon (87) deals 5 damage to Wall of Swords (56).
Damage: Granite Gargoyle (62) deals 2 combat damage to Ai(1)-Crap Wall Deck.
Damage: Wall of Swords (56) deals 3 damage to Shivan Dragon (87).
Life: Life: Ai(1)-Crap Wall Deck 2 > 0
Player Control: Ai(1)-Crap Wall Deck has restored control over themself
Player Control: Ai(2)-Vintage Mono Red has restored control over themself
Game Outcome: Turn 7
Game Outcome: Ai(1)-Crap Wall Deck has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Mono Red has won because all opponents have lost
Match Result: Ai(1)-Crap Wall Deck: 0 Ai(2)-Vintage Mono Red: 1
Game Result: Game 1 ended in 1919 ms. Ai(2)-Vintage Mono Red has won!