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Win against Vintage Goblins

Vintage Mono Blue vs. Vintage Goblins

Rating change +250 Aug 25, 2026 · 04:33 UTC
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Open raw simulation log
Correcting zone for Scarwood Goblins (44)
Mulligan: Ai(1)-Vintage Goblins has kept a hand of 7 cards
Mulligan: Ai(2)-Vintage Mono Blue has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (30)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (71)
Add To Stack: Ai(2)-Vintage Mono Blue cast Mox Sapphire
Resolve Stack: Mox Sapphire
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (7)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblins of the Flarg (4) to attack Ai(2)-Vintage Mono Blue.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Vintage Mono Blue didn't block Goblins of the Flarg (4).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (4) deals 1 combat damage to Ai(2)-Vintage Mono Blue.
Life: Life: Ai(2)-Vintage Mono Blue 20 > 19
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (7) - {T}: Add {G}.
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (79)
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Psionic Blast targeting [Scarwood Goblins (41)]
Damage: Psionic Blast (112) deals 4 damage to Scarwood Goblins (41).
Damage: Psionic Blast (112) deals 2 non-combat damage to Ai(2)-Vintage Mono Blue.
Life: Life: Ai(2)-Vintage Mono Blue 19 > 17
Resolve Stack: Psionic Blast (112) - Psionic Blast (112) deals 4 damage to Scarwood Goblins (41). Psionic Blast (112) deals 2 damage to Ai(2)-Vintage Mono Blue. 
Zone Change: Scarwood Goblins (41) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (6)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Goblins of the Flarg (4) to attack Ai(2)-Vintage Mono Blue.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Vintage Mono Blue didn't block Goblins of the Flarg (4).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Goblins of the Flarg (4) deals 1 combat damage to Ai(2)-Vintage Mono Blue.
Life: Life: Ai(2)-Vintage Mono Blue 17 > 16
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Mana: Taiga (7) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Mana: Taiga (6) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Wall of Air
Resolve Stack: Wall of Air - Creature 1 / 5
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (7) - {T}: Add {G}.
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Wall of Air
Resolve Stack: Wall of Air - Creature 1 / 5
Phase: Ai(2)-Vintage Mono Blue's End step
Zone Change: Goblin Digging Team (52) was put into Graveyard from Battlefield.
Add To Stack: Ai(1)-Vintage Goblins activated Goblin Digging Team targeting [Wall of Air (64)]
Zone Change: Wall of Air (64) was put into Graveyard from Battlefield.
Resolve Stack: Goblin Digging Team (52) - Destroy Wall of Air (64).
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Balloon Brigade
Mana: Island (71) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Ancestral Recall targeting [Ai(2)-Vintage Mono Blue]
Resolve Stack: Ancestral Recall (119) - Ai(2)-Vintage Mono Blue draws three cards.
Resolve Stack: Goblin Balloon Brigade - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (74)
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Mana: Island (74) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Control Magic targeting [Scarwood Goblins (44)]
Resolve Stack: Control Magic (93) -  Attach to Scarwood Goblins (44)
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 13 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (31)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (30) - {T}: Add {R}.
Mana: Mountain (31) - {T}: Add {R}.
Mana: Taiga (7) - {T}: Add {G}.
Mana: Taiga (6) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Goblins cast Gauntlet of Might
Resolve Stack: Gauntlet of Might
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 14 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (73)
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Mana: Island (74) - {T}: Add {U}.
Mana: Island (73) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Air Elemental
Resolve Stack: Air Elemental - Creature 4 / 4
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 15 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 16 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Psionic Blast targeting [Goblin Balloon Brigade (57)]
Damage: Psionic Blast (113) deals 4 damage to Goblin Balloon Brigade (57).
Damage: Psionic Blast (113) deals 2 non-combat damage to Ai(2)-Vintage Mono Blue.
Life: Life: Ai(2)-Vintage Mono Blue 16 > 14
Resolve Stack: Psionic Blast (113) - Psionic Blast (113) deals 4 damage to Goblin Balloon Brigade (57). Psionic Blast (113) deals 2 damage to Ai(2)-Vintage Mono Blue. 
Zone Change: Goblin Balloon Brigade (57) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Air Elemental (116) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Air Elemental (116).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Air Elemental (116) deals 4 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 20 > 16
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 17 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (30) - {T}: Add {R}.
Mana: Mountain (31) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Caves targeting [Mountain (30)]
Resolve Stack: Goblin Caves (9) -  Attach to Mountain (30)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 18 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Air Elemental (116) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Air Elemental (116).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Air Elemental (116) deals 4 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 16 > 12
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Mana: Island (74) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Phantom Monster
Resolve Stack: Phantom Monster - Creature 3 / 3
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 19 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (31) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblins of the Flarg
Resolve Stack: Goblins of the Flarg - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 20 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Air Elemental (116) and Phantom Monster (100) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Air Elemental (116).
Ai(1)-Vintage Goblins didn't block Phantom Monster (100).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Air Elemental (116) deals 4 combat damage to Ai(1)-Vintage Goblins.
Damage: Phantom Monster (100) deals 3 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 12 > 5
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (71) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Mana: Island (74) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Phantom Monster
Resolve Stack: Phantom Monster - Creature 3 / 3
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 21 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Mana: Mountain (31) - {T}: Add {R}.
Mana: Mountain (30) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Shrine targeting [Mountain (31)]
Resolve Stack: Goblin Shrine (60) -  Attach to Mountain (31)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 22 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Scarwood Goblins (44), Air Elemental (116), Phantom Monster (100) and Phantom Monster (99) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins assigned Goblins of the Flarg (4) and Goblins of the Flarg (3) to block Scarwood Goblins (44).
Ai(1)-Vintage Goblins didn't block Air Elemental (116).
Ai(1)-Vintage Goblins didn't block Phantom Monster (100).
Ai(1)-Vintage Goblins didn't block Phantom Monster (99).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Scarwood Goblins (44) deals 4 damage to Goblins of the Flarg (4).
Damage: Air Elemental (116) deals 4 combat damage to Ai(1)-Vintage Goblins.
Damage: Phantom Monster (100) deals 3 combat damage to Ai(1)-Vintage Goblins.
Damage: Phantom Monster (99) deals 3 combat damage to Ai(1)-Vintage Goblins.
Damage: Goblins of the Flarg (4) deals 3 damage to Scarwood Goblins (44).
Damage: Goblins of the Flarg (3) deals 3 damage to Scarwood Goblins (44).
Life: Life: Ai(1)-Vintage Goblins 5 > -5
Player Control: Ai(1)-Vintage Goblins has restored control over themself
Player Control: Ai(2)-Vintage Mono Blue has restored control over themself
Game Outcome: Turn 11
Game Outcome: Ai(1)-Vintage Goblins has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Mono Blue has won because all opponents have lost
Match Result: Ai(1)-Vintage Goblins: 0 Ai(2)-Vintage Mono Blue: 5 

Game Result: Game 5 ended in 2917 ms. Ai(2)-Vintage Mono Blue has won!