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Aug 25, 2026 · 04:33 UTC
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Correcting zone for Scarwood Goblins (43)
Correcting zone for Scarwood Goblins (44)
Correcting zone for Scarwood Goblins (41)
Mulligan: Ai(1)-Vintage Goblins has mulliganed down to 6 cards.
Mulligan: Ai(1)-Vintage Goblins has mulliganed down to 5 cards.
Mulligan: Ai(1)-Vintage Goblins has kept a hand of 5 cards
Mulligan: Ai(2)-Vintage Mono Blue has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Taiga (5)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (5) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Mons's Goblin Raiders
Resolve Stack: Mons's Goblin Raiders - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (72)
Add To Stack: Ai(2)-Vintage Mono Blue cast Mox Sapphire
Resolve Stack: Mox Sapphire
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 3 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (35)
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Combat: Ai(1)-Vintage Goblins assigned Mons's Goblin Raiders (18) to attack Ai(2)-Vintage Mono Blue.
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Combat: Ai(2)-Vintage Mono Blue didn't block Mons's Goblin Raiders (18).
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Damage: Mons's Goblin Raiders (18) deals 1 combat damage to Ai(2)-Vintage Mono Blue.
Life: Life: Ai(2)-Vintage Mono Blue 20 > 19
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (5) - {T}: Add {G}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (83)
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (72) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (83) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Wall of Air
Resolve Stack: Wall of Air - Creature 1 / 5
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 5 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (5) - {T}: Add {G}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (79)
Mana: Island (72) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (83) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Control Magic targeting [Scarwood Goblins (43)]
Resolve Stack: Control Magic (94) - Attach to Scarwood Goblins (43)
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 7 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Land: Ai(1)-Vintage Goblins played Mountain (34)
Mana: Mountain (35) - {T}: Add {R}.
Mana: Mountain (34) - {T}: Add {R}.
Mana: Taiga (5) - {T}: Add {G}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin King
Resolve Stack: Goblin King - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Mana: Island (72) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (83) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Control Magic targeting [Scarwood Goblins (44)]
Resolve Stack: Control Magic (93) - Attach to Scarwood Goblins (44)
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Scarwood Goblins (43) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Scarwood Goblins (43).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Scarwood Goblins (43) deals 3 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 20 > 17
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 9 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Scarwood Goblins (43) and Scarwood Goblins (44) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Scarwood Goblins (43).
Ai(1)-Vintage Goblins didn't block Scarwood Goblins (44).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Scarwood Goblins (43) deals 3 combat damage to Ai(1)-Vintage Goblins.
Damage: Scarwood Goblins (44) deals 3 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 17 > 11
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Mana: Island (72) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (83) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Prodigal Sorcerer
Resolve Stack: Prodigal Sorcerer - Creature 1 / 1
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Ancestral Recall targeting [Ai(2)-Vintage Mono Blue]
Resolve Stack: Ancestral Recall (119) - Ai(2)-Vintage Mono Blue draws three cards.
Land: Ai(2)-Vintage Mono Blue played Island (73)
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 11 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Taiga (5) - {T}: Add {G}.
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Scarwood Goblins
Resolve Stack: Scarwood Goblins - Creature 2 / 2
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Land: Ai(2)-Vintage Mono Blue played Island (69)
Mana: Island (72) - {T}: Add {U}.
Mana: Mox Sapphire (120) - {T}: Add {U}.
Mana: Island (83) - {T}: Add {U}.
Mana: Island (79) - {T}: Add {U}.
Add To Stack: Ai(2)-Vintage Mono Blue cast Control Magic targeting [Scarwood Goblins (41)]
Resolve Stack: Control Magic (92) - Attach to Scarwood Goblins (41)
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Scarwood Goblins (43) and Scarwood Goblins (44) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Scarwood Goblins (43).
Ai(1)-Vintage Goblins didn't block Scarwood Goblins (44).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Scarwood Goblins (43) deals 3 combat damage to Ai(1)-Vintage Goblins.
Damage: Scarwood Goblins (44) deals 3 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 11 > 5
Add To Stack: Ai(2)-Vintage Mono Blue activated Prodigal Sorcerer targeting [Ai(1)-Vintage Goblins]
Damage: Prodigal Sorcerer (89) deals 1 non-combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 5 > 4
Resolve Stack: Prodigal Sorcerer (89) - Prodigal Sorcerer (89) deals 1 damage to Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's End of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Main phase, postcombat
Phase: Ai(2)-Vintage Mono Blue's End step
Phase: Ai(2)-Vintage Mono Blue's Cleanup step
Turn: Turn 13 (Ai(1)-Vintage Goblins)
Phase: Ai(1)-Vintage Goblins' Untap step
Phase: Ai(1)-Vintage Goblins' Upkeep step
Phase: Ai(1)-Vintage Goblins' Draw step
Phase: Ai(1)-Vintage Goblins' Main phase, precombat
Phase: Ai(1)-Vintage Goblins' Beginning of Combat Step
Phase: Ai(1)-Vintage Goblins' Declare Attackers Step
Phase: Ai(1)-Vintage Goblins' Declare Blockers Step
Phase: Ai(1)-Vintage Goblins' First Strike Damage Step
Phase: Ai(1)-Vintage Goblins' Combat Damage Step
Phase: Ai(1)-Vintage Goblins' End of Combat Step
Phase: Ai(1)-Vintage Goblins' Main phase, postcombat
Mana: Mountain (35) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Goblins cast Goblin Digging Team
Resolve Stack: Goblin Digging Team - Creature 1 / 1
Phase: Ai(1)-Vintage Goblins' End step
Phase: Ai(1)-Vintage Goblins' Cleanup step
Turn: Turn 14 (Ai(2)-Vintage Mono Blue)
Phase: Ai(2)-Vintage Mono Blue's Untap step
Phase: Ai(2)-Vintage Mono Blue's Upkeep step
Add To Stack: Ai(2)-Vintage Mono Blue activated Prodigal Sorcerer targeting [Ai(1)-Vintage Goblins]
Damage: Prodigal Sorcerer (89) deals 1 non-combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 4 > 3
Resolve Stack: Prodigal Sorcerer (89) - Prodigal Sorcerer (89) deals 1 damage to Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Draw step
Phase: Ai(2)-Vintage Mono Blue's Main phase, precombat
Phase: Ai(2)-Vintage Mono Blue's Beginning of Combat Step
Phase: Ai(2)-Vintage Mono Blue's Declare Attackers Step
Combat: Ai(2)-Vintage Mono Blue assigned Scarwood Goblins (43), Scarwood Goblins (44) and Scarwood Goblins (41) to attack Ai(1)-Vintage Goblins.
Phase: Ai(2)-Vintage Mono Blue's Declare Blockers Step
Combat: Ai(1)-Vintage Goblins didn't block Scarwood Goblins (43).
Ai(1)-Vintage Goblins didn't block Scarwood Goblins (44).
Ai(1)-Vintage Goblins didn't block Scarwood Goblins (41).
Phase: Ai(2)-Vintage Mono Blue's First Strike Damage Step
Phase: Ai(2)-Vintage Mono Blue's Combat Damage Step
Damage: Scarwood Goblins (43) deals 3 combat damage to Ai(1)-Vintage Goblins.
Damage: Scarwood Goblins (44) deals 3 combat damage to Ai(1)-Vintage Goblins.
Damage: Scarwood Goblins (41) deals 3 combat damage to Ai(1)-Vintage Goblins.
Life: Life: Ai(1)-Vintage Goblins 3 > -6
Player Control: Ai(1)-Vintage Goblins has restored control over themself
Player Control: Ai(2)-Vintage Mono Blue has restored control over themself
Game Outcome: Turn 7
Game Outcome: Ai(1)-Vintage Goblins has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Mono Blue has won because all opponents have lost
Match Result: Ai(1)-Vintage Goblins: 0 Ai(2)-Vintage Mono Blue: 4
Game Result: Game 4 ended in 1738 ms. Ai(2)-Vintage Mono Blue has won!