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Win against Crap Wall Deck

Vintage Green Stompy vs. Crap Wall Deck

Rating change +234 Aug 25, 2026 · 04:32 UTC
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Mulligan: Ai(1)-Crap Wall Deck has kept a hand of 7 cards
Mulligan: Ai(2)-Vintage Green Stompy has kept a hand of 7 cards
Turn: Turn 1 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Tundra (14)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 2 (Ai(2)-Vintage Green Stompy)
Phase: Ai(2)-Vintage Green Stompy's Untap step
Phase: Ai(2)-Vintage Green Stompy's Upkeep step
Phase: Ai(2)-Vintage Green Stompy's Draw step
Phase: Ai(2)-Vintage Green Stompy's Main phase, precombat
Land: Ai(2)-Vintage Green Stompy played Forest (79)
Phase: Ai(2)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Declare Attackers Step
Phase: Ai(2)-Vintage Green Stompy's Declare Blockers Step
Phase: Ai(2)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(2)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(2)-Vintage Green Stompy's End of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (79) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Green Stompy cast Llanowar Elves
Resolve Stack: Llanowar Elves - Creature 1 / 1
Phase: Ai(2)-Vintage Green Stompy's End step
Phase: Ai(2)-Vintage Green Stompy's Cleanup step
Turn: Turn 3 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Tundra (11)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Tundra (14) - {T}: Add {W}.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: White
Resolve Stack: Circle of Protection: White
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 4 (Ai(2)-Vintage Green Stompy)
Phase: Ai(2)-Vintage Green Stompy's Untap step
Phase: Ai(2)-Vintage Green Stompy's Upkeep step
Phase: Ai(2)-Vintage Green Stompy's Draw step
Phase: Ai(2)-Vintage Green Stompy's Main phase, precombat
Land: Ai(2)-Vintage Green Stompy played Forest (82)
Phase: Ai(2)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(2)-Vintage Green Stompy assigned Llanowar Elves (103) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Llanowar Elves (103).
Phase: Ai(2)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(2)-Vintage Green Stompy's Combat Damage Step
Damage: Llanowar Elves (103) deals 1 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 20 > 19
Phase: Ai(2)-Vintage Green Stompy's End of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (79) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Green Stompy cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Mana: Forest (82) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Green Stompy cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(2)-Vintage Green Stompy's End step
Phase: Ai(2)-Vintage Green Stompy's Cleanup step
Turn: Turn 5 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (31)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (31) - {T}: Add {U}.
Mana: Tundra (14) - {T}: Add {U}.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Air
Resolve Stack: Wall of Air - Creature 1 / 5
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 6 (Ai(2)-Vintage Green Stompy)
Phase: Ai(2)-Vintage Green Stompy's Untap step
Phase: Ai(2)-Vintage Green Stompy's Upkeep step
Phase: Ai(2)-Vintage Green Stompy's Draw step
Phase: Ai(2)-Vintage Green Stompy's Main phase, precombat
Add To Stack: Ai(2)-Vintage Green Stompy cast Mox Emerald
Resolve Stack: Mox Emerald
Phase: Ai(2)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Declare Attackers Step
Phase: Ai(2)-Vintage Green Stompy's Declare Blockers Step
Phase: Ai(2)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(2)-Vintage Green Stompy's Combat Damage Step
Phase: Ai(2)-Vintage Green Stompy's End of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Main phase, postcombat
Mana: Forest (79) - {T}: Add {G}.
Mana: Forest (82) - {T}: Add {G}.
Mana: Mox Emerald (73) - {T}: Add {G}.
Mana: Llanowar Elves (103) - {T}: Add {G}.
Mana: Birds of Paradise (101) - {T}: Add one mana of any color.
Mana: Birds of Paradise (98) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Green Stompy cast Force of Nature
Resolve Stack: Force of Nature - Creature 8 / 8
Phase: Ai(2)-Vintage Green Stompy's End step
Phase: Ai(2)-Vintage Green Stompy's Cleanup step
Turn: Turn 7 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (7)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Tundra (14) - {T}: Add {W}.
Mana: Island (31) - {T}: Add {U}.
Mana: Island (7) - {T}: Add {U}.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Castle
Resolve Stack: Castle
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 8 (Ai(2)-Vintage Green Stompy)
Phase: Ai(2)-Vintage Green Stompy's Untap step
Phase: Ai(2)-Vintage Green Stompy's Upkeep step
Add To Stack: Ai(2)-Vintage Green Stompy triggered Force of Nature
Mana: Forest (79) - {T}: Add {G}.
Mana: Forest (82) - {T}: Add {G}.
Mana: Mox Emerald (73) - {T}: Add {G}.
Mana: Llanowar Elves (103) - {T}: Add {G}.
Resolve Stack: At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [Phase: Ai(2)-Vintage Green Stompy]
Phase: Ai(2)-Vintage Green Stompy's Draw step
Phase: Ai(2)-Vintage Green Stompy's Main phase, precombat
Land: Ai(2)-Vintage Green Stompy played Forest (95)
Phase: Ai(2)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(2)-Vintage Green Stompy assigned Force of Nature (110) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Force of Nature (110).
Phase: Ai(2)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(2)-Vintage Green Stompy's Combat Damage Step
Damage: Force of Nature (110) deals 8 combat damage to Ai(1)-Crap Wall Deck.
Life: Life: Ai(1)-Crap Wall Deck 19 > 11
Phase: Ai(2)-Vintage Green Stompy's End of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Main phase, postcombat
Phase: Ai(2)-Vintage Green Stompy's End step
Phase: Ai(2)-Vintage Green Stompy's Cleanup step
Turn: Turn 9 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Land: Ai(1)-Crap Wall Deck played Island (32)
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (31) - {T}: Add {U}.
Mana: Island (7) - {T}: Add {U}.
Mana: Island (32) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Wall of Water
Resolve Stack: Wall of Water - Creature 0 / 5
Mana: Tundra (14) - {T}: Add {W}.
Mana: Tundra (11) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Circle of Protection: Black
Resolve Stack: Circle of Protection: Black
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 10 (Ai(2)-Vintage Green Stompy)
Phase: Ai(2)-Vintage Green Stompy's Untap step
Phase: Ai(2)-Vintage Green Stompy's Upkeep step
Add To Stack: Ai(2)-Vintage Green Stompy triggered Force of Nature
Mana: Forest (79) - {T}: Add {G}.
Mana: Forest (82) - {T}: Add {G}.
Mana: Mox Emerald (73) - {T}: Add {G}.
Mana: Forest (95) - {T}: Add {G}.
Resolve Stack: At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [Phase: Ai(2)-Vintage Green Stompy]
Phase: Ai(2)-Vintage Green Stompy's Draw step
Phase: Ai(2)-Vintage Green Stompy's Main phase, precombat
Phase: Ai(2)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(2)-Vintage Green Stompy assigned Force of Nature (110) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck assigned Wall of Water (2) to block Force of Nature (110).
Phase: Ai(2)-Vintage Green Stompy's First Strike Damage Step
Phase: Ai(2)-Vintage Green Stompy's Combat Damage Step
Damage: Force of Nature (110) deals 1 combat damage to Ai(1)-Crap Wall Deck.
Damage: Force of Nature (110) deals 7 damage to Wall of Water (2).
Life: Life: Ai(1)-Crap Wall Deck 11 > 10
Zone Change: Wall of Water (2) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Green Stompy's End of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Main phase, postcombat
Mana: Llanowar Elves (103) - {T}: Add {G}.
Mana: Birds of Paradise (101) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Green Stompy cast Elvish Archers
Resolve Stack: Elvish Archers - Creature 2 / 1
Phase: Ai(2)-Vintage Green Stompy's End step
Phase: Ai(2)-Vintage Green Stompy's Cleanup step
Turn: Turn 11 (Ai(1)-Crap Wall Deck)
Phase: Ai(1)-Crap Wall Deck's Untap step
Phase: Ai(1)-Crap Wall Deck's Upkeep step
Phase: Ai(1)-Crap Wall Deck's Draw step
Phase: Ai(1)-Crap Wall Deck's Main phase, precombat
Phase: Ai(1)-Crap Wall Deck's Beginning of Combat Step
Phase: Ai(1)-Crap Wall Deck's Declare Attackers Step
Phase: Ai(1)-Crap Wall Deck's Declare Blockers Step
Phase: Ai(1)-Crap Wall Deck's First Strike Damage Step
Phase: Ai(1)-Crap Wall Deck's Combat Damage Step
Phase: Ai(1)-Crap Wall Deck's End of Combat Step
Phase: Ai(1)-Crap Wall Deck's Main phase, postcombat
Mana: Island (31) - {T}: Add {U}.
Mana: Island (7) - {T}: Add {U}.
Mana: Island (32) - {T}: Add {U}.
Mana: Tundra (14) - {T}: Add {U}.
Add To Stack: Ai(1)-Crap Wall Deck cast Jayemdae Tome
Resolve Stack: Jayemdae Tome
Phase: Ai(1)-Crap Wall Deck's End step
Phase: Ai(1)-Crap Wall Deck's Cleanup step
Turn: Turn 12 (Ai(2)-Vintage Green Stompy)
Phase: Ai(2)-Vintage Green Stompy's Untap step
Phase: Ai(2)-Vintage Green Stompy's Upkeep step
Add To Stack: Ai(2)-Vintage Green Stompy triggered Force of Nature
Mana: Forest (79) - {T}: Add {G}.
Mana: Forest (82) - {T}: Add {G}.
Mana: Mox Emerald (73) - {T}: Add {G}.
Mana: Forest (95) - {T}: Add {G}.
Resolve Stack: At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. [Phase: Ai(2)-Vintage Green Stompy]
Phase: Ai(2)-Vintage Green Stompy's Draw step
Phase: Ai(2)-Vintage Green Stompy's Main phase, precombat
Phase: Ai(2)-Vintage Green Stompy's Beginning of Combat Step
Phase: Ai(2)-Vintage Green Stompy's Declare Attackers Step
Combat: Ai(2)-Vintage Green Stompy assigned Force of Nature (110), Elvish Archers (119) and Llanowar Elves (103) to attack Ai(1)-Crap Wall Deck.
Phase: Ai(2)-Vintage Green Stompy's Declare Blockers Step
Combat: Ai(1)-Crap Wall Deck didn't block Force of Nature (110).
Ai(1)-Crap Wall Deck assigned Wall of Air (25) to block Elvish Archers (119).
Ai(1)-Crap Wall Deck didn't block Llanowar Elves (103).
Mana: Birds of Paradise (101) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Green Stompy cast Berserk targeting [Force of Nature (110)]
Resolve Stack: Berserk (114) - Force of Nature (110) gets +16/+0 and gains trample until end of turn. At the beginning of the next end step, destroy that creature if it attacked this turn.
Mana: Birds of Paradise (98) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Green Stompy cast Giant Growth targeting [Force of Nature (110)]
Resolve Stack: Giant Growth (69) - Force of Nature (110) gets +3/+3  until end of turn.
Phase: Ai(2)-Vintage Green Stompy's First Strike Damage Step
Damage: Elvish Archers (119) deals 2 damage to Wall of Air (25).
Phase: Ai(2)-Vintage Green Stompy's Combat Damage Step
Damage: Force of Nature (110) deals 19 combat damage to Ai(1)-Crap Wall Deck.
Damage: Llanowar Elves (103) deals 1 combat damage to Ai(1)-Crap Wall Deck.
Damage: Wall of Air (25) deals 1 damage to Elvish Archers (119).
Life: Life: Ai(1)-Crap Wall Deck 10 > -10
Player Control: Ai(1)-Crap Wall Deck has restored control over themself
Player Control: Ai(2)-Vintage Green Stompy has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Crap Wall Deck has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Green Stompy has won because all opponents have lost
Match Result: Ai(1)-Crap Wall Deck: 0 Ai(2)-Vintage Green Stompy: 5 

Game Result: Game 5 ended in 585 ms. Ai(2)-Vintage Green Stompy has won!