← Back to Vintage Mono Red
ResultLoss
Turns—
Runtime—
Forge logCaptured
Anything Goes · simulation record
Loss against Vintage Red Green Ramp
Rating change
0
Aug 25, 2026 · 04:44 UTC
Verified telemetry
Game events
No compact event telemetry was captured for this game.
Raw evidence
Forge transcript
Open raw simulation log
Shivan Dragon Did not have activator set in SpellAbilityRestriction.canPlay()
Shivan Dragon Did not have activator set in SpellAbilityRestriction.canPlay()
Mulligan: Ai(2)-Vintage Red Green Ramp has kept a hand of 7 cards
Mulligan: Ai(1)-Vintage Mono Red has kept a hand of 7 cards
Turn: Turn 1 (Ai(2)-Vintage Red Green Ramp)
Phase: Ai(2)-Vintage Red Green Ramp's Untap step
Phase: Ai(2)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(2)-Vintage Red Green Ramp's Draw step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(2)-Vintage Red Green Ramp played Taiga (69)
Phase: Ai(2)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(2)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Taiga (69) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Red Green Ramp cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(2)-Vintage Red Green Ramp's End step
Phase: Ai(2)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 2 (Ai(1)-Vintage Mono Red)
Phase: Ai(1)-Vintage Mono Red's Untap step
Phase: Ai(1)-Vintage Mono Red's Upkeep step
Phase: Ai(1)-Vintage Mono Red's Draw step
Phase: Ai(1)-Vintage Mono Red's Main phase, precombat
Land: Ai(1)-Vintage Mono Red played Mountain (9)
Phase: Ai(1)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Red's Combat Damage Step
Phase: Ai(1)-Vintage Mono Red's End of Combat Step
Phase: Ai(1)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(1)-Vintage Mono Red's End step
Phase: Ai(1)-Vintage Mono Red's Cleanup step
Turn: Turn 3 (Ai(2)-Vintage Red Green Ramp)
Phase: Ai(2)-Vintage Red Green Ramp's Untap step
Phase: Ai(2)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(2)-Vintage Red Green Ramp's Draw step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(2)-Vintage Red Green Ramp played Taiga (68)
Phase: Ai(2)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(2)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Taiga (69) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Red Green Ramp cast Birds of Paradise
Resolve Stack: Birds of Paradise - Creature 0 / 1
Phase: Ai(2)-Vintage Red Green Ramp's End step
Phase: Ai(2)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 4 (Ai(1)-Vintage Mono Red)
Phase: Ai(1)-Vintage Mono Red's Untap step
Phase: Ai(1)-Vintage Mono Red's Upkeep step
Phase: Ai(1)-Vintage Mono Red's Draw step
Phase: Ai(1)-Vintage Mono Red's Main phase, precombat
Land: Ai(1)-Vintage Mono Red played Mountain (6)
Phase: Ai(1)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Red's Combat Damage Step
Phase: Ai(1)-Vintage Mono Red's End of Combat Step
Phase: Ai(1)-Vintage Mono Red's Main phase, postcombat
Phase: Ai(1)-Vintage Mono Red's End step
Phase: Ai(1)-Vintage Mono Red's Cleanup step
Turn: Turn 5 (Ai(2)-Vintage Red Green Ramp)
Phase: Ai(2)-Vintage Red Green Ramp's Untap step
Phase: Ai(2)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(2)-Vintage Red Green Ramp's Draw step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(2)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Attackers Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Blockers Step
Phase: Ai(2)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's Combat Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Taiga (69) - {T}: Add {R}.
Mana: Taiga (68) - {T}: Add {G}.
Mana: Birds of Paradise (100) - {T}: Add one mana of any color.
Mana: Birds of Paradise (102) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Red Green Ramp cast Roc of Kher Ridges
Resolve Stack: Roc of Kher Ridges - Creature 3 / 3
Phase: Ai(2)-Vintage Red Green Ramp's End step
Phase: Ai(2)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 6 (Ai(1)-Vintage Mono Red)
Phase: Ai(1)-Vintage Mono Red's Untap step
Phase: Ai(1)-Vintage Mono Red's Upkeep step
Phase: Ai(1)-Vintage Mono Red's Draw step
Phase: Ai(1)-Vintage Mono Red's Main phase, precombat
Land: Ai(1)-Vintage Mono Red played Mountain (17)
Phase: Ai(1)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Red's Combat Damage Step
Phase: Ai(1)-Vintage Mono Red's End of Combat Step
Phase: Ai(1)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (9) - {T}: Add {R}.
Mana: Mountain (6) - {T}: Add {R}.
Mana: Mountain (17) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Mono Red cast Granite Gargoyle
Resolve Stack: Granite Gargoyle - Creature 2 / 2
Phase: Ai(1)-Vintage Mono Red's End step
Phase: Ai(1)-Vintage Mono Red's Cleanup step
Turn: Turn 7 (Ai(2)-Vintage Red Green Ramp)
Phase: Ai(2)-Vintage Red Green Ramp's Untap step
Phase: Ai(2)-Vintage Red Green Ramp's Upkeep step
Mana: Taiga (69) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Red Green Ramp cast Lightning Bolt targeting [Granite Gargoyle (3)]
Damage: Lightning Bolt (115) deals 3 damage to Granite Gargoyle (3).
Resolve Stack: Lightning Bolt (115) - Lightning Bolt (115) deals 3 damage to Granite Gargoyle (3).
Zone Change: Granite Gargoyle (3) was put into Graveyard from Battlefield.
Phase: Ai(2)-Vintage Red Green Ramp's Draw step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(2)-Vintage Red Green Ramp played Taiga (70)
Phase: Ai(2)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(2)-Vintage Red Green Ramp assigned Roc of Kher Ridges (120) to attack Ai(1)-Vintage Mono Red.
Phase: Ai(2)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(1)-Vintage Mono Red didn't block Roc of Kher Ridges (120).
Phase: Ai(2)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's Combat Damage Step
Damage: Roc of Kher Ridges (120) deals 3 combat damage to Ai(1)-Vintage Mono Red.
Life: Life: Ai(1)-Vintage Mono Red 20 > 17
Phase: Ai(2)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, postcombat
Phase: Ai(2)-Vintage Red Green Ramp's End step
Phase: Ai(2)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 8 (Ai(1)-Vintage Mono Red)
Phase: Ai(1)-Vintage Mono Red's Untap step
Phase: Ai(1)-Vintage Mono Red's Upkeep step
Phase: Ai(1)-Vintage Mono Red's Draw step
Phase: Ai(1)-Vintage Mono Red's Main phase, precombat
Phase: Ai(1)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Red's Combat Damage Step
Phase: Ai(1)-Vintage Mono Red's End of Combat Step
Phase: Ai(1)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (9) - {T}: Add {R}.
Mana: Mountain (6) - {T}: Add {R}.
Mana: Mountain (17) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Mono Red cast Mana Flare
Resolve Stack: Mana Flare
Phase: Ai(1)-Vintage Mono Red's End step
Phase: Ai(1)-Vintage Mono Red's Cleanup step
Turn: Turn 9 (Ai(2)-Vintage Red Green Ramp)
Phase: Ai(2)-Vintage Red Green Ramp's Untap step
Phase: Ai(2)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(2)-Vintage Red Green Ramp's Draw step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, precombat
Land: Ai(2)-Vintage Red Green Ramp played Mountain (75)
Phase: Ai(2)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(2)-Vintage Red Green Ramp assigned Roc of Kher Ridges (120) to attack Ai(1)-Vintage Mono Red.
Phase: Ai(2)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(1)-Vintage Mono Red didn't block Roc of Kher Ridges (120).
Phase: Ai(2)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's Combat Damage Step
Damage: Roc of Kher Ridges (120) deals 3 combat damage to Ai(1)-Vintage Mono Red.
Life: Life: Ai(1)-Vintage Mono Red 17 > 14
Phase: Ai(2)-Vintage Red Green Ramp's End of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, postcombat
Mana: Mountain (75) - {T}: Add {R}.
Mana: Taiga (69) - {T}: Add {G}.
Mana: Taiga (68) - {T}: Add {G}.
Add To Stack: Ai(2)-Vintage Red Green Ramp cast Shivan Dragon
Resolve Stack: Shivan Dragon - Creature 5 / 5
Phase: Ai(2)-Vintage Red Green Ramp's End step
Phase: Ai(2)-Vintage Red Green Ramp's Cleanup step
Turn: Turn 10 (Ai(1)-Vintage Mono Red)
Phase: Ai(1)-Vintage Mono Red's Untap step
Phase: Ai(1)-Vintage Mono Red's Upkeep step
Phase: Ai(1)-Vintage Mono Red's Draw step
Phase: Ai(1)-Vintage Mono Red's Main phase, precombat
Land: Ai(1)-Vintage Mono Red played Mountain (7)
Phase: Ai(1)-Vintage Mono Red's Beginning of Combat Step
Phase: Ai(1)-Vintage Mono Red's Declare Attackers Step
Phase: Ai(1)-Vintage Mono Red's Declare Blockers Step
Phase: Ai(1)-Vintage Mono Red's First Strike Damage Step
Phase: Ai(1)-Vintage Mono Red's Combat Damage Step
Phase: Ai(1)-Vintage Mono Red's End of Combat Step
Phase: Ai(1)-Vintage Mono Red's Main phase, postcombat
Mana: Mountain (9) - {T}: Add {R}.
Mana: Mountain (6) - {T}: Add {R}.
Mana: Mountain (17) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Mono Red cast Shivan Dragon
Resolve Stack: Shivan Dragon - Creature 5 / 5
Mana: Mountain (7) - {T}: Add {R}.
Add To Stack: Ai(1)-Vintage Mono Red cast Mana Vault
Resolve Stack: Mana Vault
Mana: Mana Vault (47) - {T}: Add {C}{C}{C}.
Add To Stack: Ai(1)-Vintage Mono Red cast Juggernaut
Resolve Stack: Juggernaut - Creature 5 / 3
Phase: Ai(1)-Vintage Mono Red's End step
Phase: Ai(1)-Vintage Mono Red's Cleanup step
Turn: Turn 11 (Ai(2)-Vintage Red Green Ramp)
Phase: Ai(2)-Vintage Red Green Ramp's Untap step
Phase: Ai(2)-Vintage Red Green Ramp's Upkeep step
Phase: Ai(2)-Vintage Red Green Ramp's Draw step
Phase: Ai(2)-Vintage Red Green Ramp's Main phase, precombat
Phase: Ai(2)-Vintage Red Green Ramp's Beginning of Combat Step
Phase: Ai(2)-Vintage Red Green Ramp's Declare Attackers Step
Combat: Ai(2)-Vintage Red Green Ramp assigned Shivan Dragon (82) to attack Ai(1)-Vintage Mono Red.
Phase: Ai(2)-Vintage Red Green Ramp's Declare Blockers Step
Combat: Ai(1)-Vintage Mono Red didn't block Shivan Dragon (82).
Mana: Mountain (75) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Mana: Taiga (69) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Mana: Taiga (68) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Mana: Taiga (70) - {T}: Add {R}.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Mana: Birds of Paradise (100) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Mana: Birds of Paradise (102) - {T}: Add one mana of any color.
Add To Stack: Ai(2)-Vintage Red Green Ramp activated Shivan Dragon
Resolve Stack: Shivan Dragon (82) - Shivan Dragon (82) gets +1/+0 until end of turn.
Phase: Ai(2)-Vintage Red Green Ramp's First Strike Damage Step
Phase: Ai(2)-Vintage Red Green Ramp's Combat Damage Step
Damage: Shivan Dragon (82) deals 15 combat damage to Ai(1)-Vintage Mono Red.
Life: Life: Ai(1)-Vintage Mono Red 14 > -1
Player Control: Ai(1)-Vintage Mono Red has restored control over themself
Player Control: Ai(2)-Vintage Red Green Ramp has restored control over themself
Game Outcome: Turn 6
Game Outcome: Ai(1)-Vintage Mono Red has lost because life total reached 0
Game Outcome: Ai(2)-Vintage Red Green Ramp has won because all opponents have lost
Match Result: Ai(1)-Vintage Mono Red: 1 Ai(2)-Vintage Red Green Ramp: 1
Game Result: Game 2 ended in 905 ms. Ai(2)-Vintage Red Green Ramp has won!